Well, I had initially done that just to get the program to compile on my end. And I'm not maintaining the GUI component at the moment because of a platform incompatibility.
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I'm letting the CI that Atari 2.0 set up (as well as updating and repairing potential Visual Studio problems) do the work of compiling the Windows binaries through Appveyor, so that I don't have to worry so much about that.
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