I'm still learning to get consistent with it
What I do is rough block it with a thick sketch brush to work out where each dread goes, then go over it in a thinner brush trying to keep each dread similar in width. I use likes like the reference in each dread to imply texture
What I do is rough block it with a thick sketch brush to work out where each dread goes, then go over it in a thinner brush trying to keep each dread similar in width. I use likes like the reference in each dread to imply texture
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