VLADiK BRUTAL (2024) 6/10
Almost hurts how obsessive the inspirations are. But it does do a pretty great job replicating Half-Life. Killer atmosphere and good gun feel. You almost always trade with the human enemies. If it wasn't for the absolute dog water bosses this would be an easy recommend.
Almost hurts how obsessive the inspirations are. But it does do a pretty great job replicating Half-Life. Killer atmosphere and good gun feel. You almost always trade with the human enemies. If it wasn't for the absolute dog water bosses this would be an easy recommend.
Comments
Running down the basics, shootouts are tight! Stellar soundtrack! Utterly sells its specific western feel. A myriad of gameplay concepts both intrigue and baffle in execution. Duels are borked, at least on pc, and feel awful when they aren't. Equally dumb protagonists.
We know the general trajectory the story will take, there's no mystery to the events, literally why care?! If it was co-op i could see why this was made. Constantly having to wait for your bro and wonder if their AI broke. Intrusive auto cover system.
More like 'Sleepy: A Sloppy Adventure'. Because you control a lumbering rock, jumping through sludge. Technically impressive. But i personally felt no directors touch or passionate soul in this project really.
Whatever neat ideas it has going for it like playstyles, thematic purpose and Payday-esque gameplay. Are all completely invalidated by the inexcusably primitive gun play, awkward writing and the truly abhorrent experience it is to inhabit this trio. I can't.
I might like this over 3. Don't know, they're both pretty similarly mediocre. Even though this has more negatives, i feel. Multiple obnoxious enemy types. Agonizing 'run' speed. Drawn out combat encounters.
Filled with fetch quests and errands, until the last 1/4. Actually got teary-eyed. Dull horseback rides which quick travel doesn't fix. They try and liven up the world with events to mildly positive success. It's not great when Marston controls worse than the horse.