Saints Row: The Third (2011) 7/10
The open-world formula works here better than most because it's fun to navigate, the chaotic loop of jumping vehicles because of often conflicts helps a lot. Humor lands more than not for something this reference loaded. Has a pretty perfect capstone to the story.
The open-world formula works here better than most because it's fun to navigate, the chaotic loop of jumping vehicles because of often conflicts helps a lot. Humor lands more than not for something this reference loaded. Has a pretty perfect capstone to the story.
Comments
I could pick at countless issues it has. Harder difficulties disincentivizes experimentation. Awkwardly segmented between horror and action. Many others, still. Don't care, this is THE primo fps experience.
Being able to actually vaguely control your jump trajectory unlike most platformers of this era, shocker, makes it fun. The lack of variety or maybe just adjusting the location of you're chicks or the enemies during the second arcade run, really hurts replayability.
King's Field, RuneScape and literal bugs. Such an odd combo, very unique vibe. An unbalanced mess and way less demanding than those two inspirations would let on. I'd love to see what the developer would do with an expanded scope and reexamining the ideas of this.
Frustrates me the more i think about it. Adds new neat features, removes some that work. And iterates on the stuff that didn't work. Every weapon took a serious downgrade, especially the shotgun. Bizarrely bad cutscene direction. Generally mediocre by the end.
"It's made for kids" never excuse these cash grabs. Looks are pleasing, animations too but nothing has any life or flair to it. The attack moves are unnecessarily cumbersome to perform. Why switch off from Obelix when he has the magic menhir.
New favorite idle game! It visually acting like a second taskbar immensely helps the appeal to always keep it open. It's just very satisfying to watch. The typical ascension system being replaced with starting a map with zero progress crossover, not fuckin' with it.