If you can make a demo for your game, then make it.
If someone tells you that demos kill studios, they're not someone worth listening to.
If someone tells you that demos kill studios, they're not someone worth listening to.
Comments
There have been only a few games I've bought over the years without a demo, but that's because they were in genres I love or heard were great from others.
Balatro had a demo, and the dude who made it is rich as hell from how insanely successful the game has been.
Imagine paying annual fee just to have the closest thing to demos of games people are interested in.
To see a developer HAVE this take, while trying to convince others buying the game and then refunding is better made for a mind-boggling read.