So for importing Daz content into Blender, there's a plugin called Diffeomorphic, here's a general tutorial on the import process: https://www.youtube.com/watch?v=SzfknjXwp4c
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To import just the outfit to a character in Blender, the character has to be compatible, meaning basically that it was imported using diffeo and maintains the same topology. If so, you can import a scene with the outfit and use the 'Transfer Shape Keys' feature to auto fit the outfit.
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Generally I think you should expect that the auto fit won't be perfect and you'll need to fix it up with a shape key.