A personal list of lenses for narrative design & genre writing
I keep having conversations with writer friends about using lenses to think about fiction (both writing and reading/playing), and I keep promising I'll write down my list somewhere useful. This is as useful a place as I've got!
I keep having conversations with writer friends about using lenses to think about fiction (both writing and reading/playing), and I keep promising I'll write down my list somewhere useful. This is as useful a place as I've got!
Comments
"[...] View your game from as many perspectives as possible. I refer to these perspectives as lenses, because each one is a way of viewing your design. They are not blueprints or recipes, but tools for examining your design."
THE LIST: