I think next patch/long term the most important things are
1. Fix Walls HP its been overtuned since launch.
2. Zooka/Bubble/Strike need to be nerfed and made harder to use.
3. Wave needs to be buffed because sharking is becoming a larger and larger issue.
4. Pencil needs a range nerf.
1. Fix Walls HP its been overtuned since launch.
2. Zooka/Bubble/Strike need to be nerfed and made harder to use.
3. Wave needs to be buffed because sharking is becoming a larger and larger issue.
4. Pencil needs a range nerf.
Comments
What if when exiting a squid roll/surge early heavyweights kept ~60hp of armor for 20-30frames? This wouldn’t let heavyweights counterattack a bomb, but it would (hopefully) give them more time to counterattack in certain situations.
I'm wondering if just making them come out more often/the special itself staying around longer would help. so you'd have like 9 or 12 waves total, that are closer together and harder to avoid in a fight
Plus the beakon is really good to maintain aggression if anyone goes down with cooler
From what I do know, bubbles HP and resistances mean it has very few counters, making it hard to deal with.
The main one are strikes but that is tied to a spam weapon.
I believe double bubbler is the bigger issue over one bubble.