after using a lot of both gamemaker+godot and light exposure to unity, godot feels like the first game engine ive used that actually has things built into it for Making Games
though my background is writing a ton of boilerplate for data/input management in gamemaker that godot has built in, so ymmv
Comments
though my background is writing a ton of boilerplate for data/input management in gamemaker that godot has built in, so ymmv