i just had Nakai wail on a marauder chieftain for 5 minutes and not fucking hit him once while losing half his health, while the kroxigors with an attack order did nothing.
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like come on, Kroxigors and nakai have way worse pathfinding issues than ogres, trolls and other monstrous infantry. WHY?
why do kroxigors freeze in place and can't turn around to save their lives while trolls will do a fucking U turn with an attack without losing any speed?
i get that kroxigor are supposed to be on the low end of agility for monstrous infantry. but having a bad turn radius means they can barely catch up to infantry going in a straight line because THE MODELS IN A SINGLE UNIT TRIP OVER EACHOTHER
also one of the only lord who's first battle is against a walled settlement, starting with a wizard with no blasts, with an artillery piece that's bad at destroying walls, and Kroxigor struggle to hit walls. and his replenishement is dogshit so unless you ace it you're spending 3 turns doing jack
AND THERE'S A MARAUDER HORSEMAN IN THERE THAT YOU KINDA HAVE TO LET EMPTY IT'S AMMUNITIONS ONTO YOU BECAUSE YOU CAN'T CATCH IT AND YOUR ARTILLERY PIECE DOES EXTREMELY UNDERWHELMING DAMAGE TO IT
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why do kroxigors freeze in place and can't turn around to save their lives while trolls will do a fucking U turn with an attack without losing any speed?