One #gamedev tip I can give you is watch speedrun videos.
Speed runs use glitch explots and glitches are usually assumptions or mistakes made by the developer.
Knowing how people break games helps you build yours better.
Speed runs use glitch explots and glitches are usually assumptions or mistakes made by the developer.
Knowing how people break games helps you build yours better.
Comments
Usually.
In theory.
Maybe.
I am a big fan of using student doors to smash myself out of bounds.
The launches you can do off the wheels is hilarious.
The Spiffing Brit is a wonderful channel
Actively encourage them to exploit systems so they can be fixed.
I already loved it, but seeing the speedrun use every single item/weapon/summon at some point in the run was insanely impressive from both a design and player execution perspective.
The goal is to make your game as mistake free as possible so that players dont get suddenly soft locked, stuck out of bounds or crashed.