That said, there *is* a Python roguelike tutorial BUT it will not teach you programming *concepts* if that's a bottleneck; it assumes that you have intermediate coding experience, basic Python familiarity in its explanations. Terrific but not for beginners.
Ah, sorry! I know just enough coding to get by from a few examples and my husband codes Python for work so I ask him any questions I have. /o\ If books work & public libraries are accessible, though, they often either have books on coding (since Python's common) or sometimes digital courses.
Comments
Python ed. of 2D Game Development: From Zero to Hero (I've looked at the pseudocode ed.), CC-BY-NC-SA 4.0.
Possibly *too* remedial (includes *math preliminaries*) but those are easily skipped.
https://gitlab.com/Penaz/2dgd_f0th
https://rogueliketutorials.com/tutorials/tcod/v2/part-0/