Some of the reasons mentioned by their team are saving money and time on voice acting and 3D modelling, as well as not having to wait for a new hire to learn about game plot before writing a dialogue since the AI would write it for them.
https://ddaily.co.kr/page/view/2024031823333891177
(6/23)
https://ddaily.co.kr/page/view/2024031823333891177
(6/23)
Comments
Not really. While you can avoid generating anything yourself, KRAFTON said themselves they use GenAI for their advertisement and game production, such as to generate game ideas, (7/23)
https://youtu.be/Hb-AIDMmCRI?si=bHdKNUdu6TwhBEZ4&t=55
https://ddaily.co.kr/page/view/2024031823333891177
(9/23)
Again, not really.
In the most recent paper I found supported by them (from Feb 2025), they propose something called DAS, which in their own words is “a method for aligning diffusion models“ and (10/23)
In another paper, they present the MultiTalk dataset, comprising over 420 hours of talking videos in 20 languages scrapped entirely from YouTube, which they used to enhance 3D talking head generation. (11/23)
In a third paper, they discuss a method of fine-tuning pre-trained GenAI models with less data than usual. (12/23)