Hell yeah, how’s flow of the gameplay in Nazi-punching simulator 2024?
Is it just ‘do these actions before QuickTime event triggers’ or does it feel more involved?
It's definitely more involved than a straight forward action adventure, it's almost verging on immersive sim territory. The combat feels fluid and is based on physics rather than pre-canned animations, I really really dig it so far.
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Is it just ‘do these actions before QuickTime event triggers’ or does it feel more involved?