After some more testing, some quick realizations:
- You kinda need the sixth Ritual Spell for turn 3 reasons, Cycle is the best Spell turn 3+ ergo it's the one I added
- Toadally+Twins of the Eclipse is UNREAL, makes a lot of your lines much stronger, hence the big ED changes
- TTT is broken.
- You kinda need the sixth Ritual Spell for turn 3 reasons, Cycle is the best Spell turn 3+ ergo it's the one I added
- Toadally+Twins of the Eclipse is UNREAL, makes a lot of your lines much stronger, hence the big ED changes
- TTT is broken.
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