Then I heard that Hull Research Institute was looking for a dot graphics artist, and I raised my hand.
First, I worked on the MSX version of Garforce, and then I was in charge of the graphics and animation of My Ship for the Famicom Disk System version of Garforce.
First, I worked on the MSX version of Garforce, and then I was in charge of the graphics and animation of My Ship for the Famicom Disk System version of Garforce.
Comments
Finally, I started working on the “MetalSladerGlory” project.
Of course, it was Mr. Satoshi Iwata who gave the go-ahead for the project.