Anything can be painted a failure if the execs determining the success criteria set up impossible conditions and hand-pick the metrics for evaluation. Andrew Wilson's measure for success is Ultimate Team revenue (which itself is on the decline...), so anything that can't pull equivalent is a failure
Reposted from Bruno Dias
www.polygon.com/analysis/520...

Maddy Myers does the legwork of comparing Veilguard numbers to other comparables from the same year. Spoilers: If EA thought they were going to sell 3 million copies they were just stupid.

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