I love the idea of adversity tokens from Kids on Bikes (and Magical Kitties). When you fail a roll in the game, you get a token that's a +1 for a later roll (kitties allows more powers)
I wonder if something similar would be good for kids that struggle with losing board games...
I wonder if something similar would be good for kids that struggle with losing board games...
Comments
These kids are 7-10 range...
Our house rule was that the winner had to clean the game up. That way the loser wasn't hit with the double whammy of sad about loss AND sad about cleanup
Where there's a little promise everyone at the table has to make before the game begins. By saying it before hand, my hypothesis is that it helps embed in the mind that we're here for fun
Something like:
gotta workshop the language, but that's the premise, I'd go for...