I think this game will be a nice 4060ti vs 4060ti 16GB title, as it seem 12GB VRAM is the difference between playable and slide show.
I like 3 digit fps too. But usually I only play Warframe.
All that for really muddy looking textures, constant terrain pop in, and really poor cascaded shadow maps? Baked GI can look pretty good so why ray trace the GI and leave out shadows and reflections which are more transformative when ray traced. I don't get it.
It's possible that a. they tried RT shadows and it wasn't worth the performance drop or b. the engine is still being developed (for the next Doom) and that part wasn't ready in time for the release of this game.
But yeah, seems like baked GI would've been fine or better for the stuff they needed.
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I like 3 digit fps too. But usually I only play Warframe.
But yeah, seems like baked GI would've been fine or better for the stuff they needed.