I think this talk (presented at the 2023 Blender conference) better explains the deeper philosophical motivations behind their UI/UX changes, and kind of contextualizes why they have to fork from Blender as an independent project. https://www.youtube.com/watch?v=0vEtTP0C0Cs
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I actually mostly done CAD work, so I don't use it much TBH, but in a pinch booting up Bforartists to do some mesh editing was the only time I enjoyed using Blender. Thank you so much for your work 🙇