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acehigharcade.bsky.social
Indie gamedev, creators of roguelike shooter Cubed and Dangerous Available on Steam: https://store.steampowered.com/app/2870580/Cubed_and_Dangerous/ Merch: https://acehigharcade.etsy.com/ Website: https://acehigharcade.com/
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Steam players: How much do you care about Steam achievements in the games you play? Has a lack of Steam achievements cause you to bypass any games in the past? #steam #indiegames

This pure whacky fun, love it.

Been hanging out all morning with this chap! Play the game, enjoy the game, but most of all go follow his channel for gaming goodness and more.

I love Vampire Survivors to death, and Cubed and Dangerous is often compared to it (though it's much closer to Nuclear Throne or other twin-sticks), but our twin stick shooter is winning the stream-view war currently. Maybe they can bundle with us:

I would like to test if having developer/publisher followers on Steam does anything. The page has also been recently updated, go follow here: store.steampowered.com/publisher/Ac...

Some keys burning holes in my pockets, any upstart smaller action-roguelike content creators you can recommend? #twitch #streamers

After some brutal hours of investigation, testing, tuning, and potentially mystic arts... it has become apparent that the game might still be a little too hard. So we patched early game difficulty! A great time to jump back in.

This game looks like a blast! Highly recommended wishlist.

Okay the crew at 'We Love Every Game' is awesome. You should keep an eye on their content for tons of great hidden gems.

Our demo isn't in next fest, but is available. Thanks everyone for checking it out so far! Nice to see some more players take the game on.

Looking for more feedback: The loading screens in Cubed and Dangerous show some helpful hints, people have asked for a way to view them all. Loading is too fast making them hard to read, what are some ways people would like to be able to browse the set of hints? #indiegame #indiedev

Happy Steam next fest everyone! Anything exciting so far? #steam #nextfest #gamedemos

This asset looks amazing for stylization, utility, ideation, and just about anything else you'd want.

If you're tired of roguelites becoming number-go-up simulators, check out Fully Dogomatic! I was inspired by classics like Nuclear Throne to focus on solid gameplay that's intrinsically fun to play over and over. #indiegames #godot #indiedev #gamdev

An accurate depiction of testing a new code for the first time. #gamedev #indiegame #indiedev

🔎 Made a debugging tool which allows you to get a visual peek at the stencil buffer inside of Unity! Grab it here: github.com/alexanderame... #madewithunity #gamedev #unity3d

About two weeks ago we changed the objectives for one of the Cubed and Dangerous level types from a "collect/fetch" token to a "destroy an object" objective. It's amazing how such a small change really altered the gameplay feel between our level types. #indiedev #indiegame #demo

Updated Cubed and Dangerous to support auto-aim and auto-fire. Now you can spend more time looting and forging, and less time missing your shots and dying. (demo included) #indiegame #bullethell #survivorlike

This new Steam Deck update is being undersold a bit. I'm seeing closer to 10% to 15% playtime increase for Cubed and Dangerous, and almost 20% on a potential new upcoming playable. Anyone else seeing similar? #steamdeck #indiegame #indiedev

Some players were asking for a hat, so we set up a simple merch store with an Ace High Arcade hat if you want one! Also hilariously, the scammers hit it immediately. The internet is a lovely place.

We just updated Cubed and Dangerous to include auto-aim options for survivor-like fans. Read more about it here: #indiegame #survivorlike #bullethell store.steampowered.com/news/app/287...

New project announcement coming soon! Just wrapping up some final details but really excited to share this one with everyone! #indiegame #newgame

Friendly dev reminder for those out there working away: Use version control.

My favorite class in Cubed and Dangerous, the ultimate in procedural generation (the parallax galaxy shader effect is fun too). #indiegames #bullethell

Some players asked us where the demo for Cubed and Dangerous went, the truth is it was just way too old of a build. We've now updated it and it's back on Steam to try out! store.steampowered.com/app/2870580/... #indiegames #freedemo

Looking for feedback: should you have a button in your game that gives players the option to "unlock all"? #indiedev #indiegames #gamedev

Trust me, this is a sheep. #indiedev

Along with the sale we're currently running, we're also looking for any variety / indie game / action-roguelike streamers and content creators that would like to play and potentially run a few key giveaways. Here's a totally realistic model of an onion grenade from the game.

Hey everyone, we've been heads down hard at work supporting the latest content patch for Cubed and Dangerous and have been quiet on here. This patch completely re-invents the game, and we're currently running a sale on steam. store.steampowered.com/app/2870580/...