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ajinkyax.bsky.social
Weekend Game Developer and a Full-time software engineer. 100% Follow back guaranteed! Youtube.com/@ajinkyax #weekendgamedev #GameDev
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I have made the Source code of my Action Platformer game public, feel free have a look, specially the Collision Grid class which Im proud of scripts/collisions_grid/collisions_grid.gml #GameDev #2Dgame #gamemaker github.com/steelx/V-DYT...

Started to learn Unreal Engine with C++ from this weekend. So far 3D looks fun. #unrealengine #gamedev #cpp

I have no change is the game I'm waiting this year store.steampowered.com/app/3426150/...

dev.to/ajinkyax/wri... #vuejs

Added Throw sword ability to my 2D Platformer game youtu.be/f0bixrNEXAU #gamedev #2dgame #indiegame #gamemaker

@gamemaker.io The Docs are really outdated in terms of user-friendliness wish the GM docs were like Godot docs (which are mostly updated by Nathan from GDquest) #GameMaker

Recently I shifted to mix collisions detection, for static obstacles enemy use Grid system while other dynamic is check collision on the fly #GameMaker #indiedev #gamedev #indiegame

A GameMaker diss over Behavior Trees #GameMaker www.reddit.com/r/gamemaker/...

Added new Dog enemy to my 2D Sci-Fi Platformer game. #gamemaker #indiegame #gamedev

I released a new #GameMaker tool! This one lets you resize rooms in all directions (and not just towards bottom/right like the built-in room editor currently does) github.com/YAL-GameMake...