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backwardsttrpg.bsky.social
A regional American-gothic Horror #ttrpg series set in the post-apocalyptic American Lands. Creators: Asa (he/him) and @Mightyfinn (he/him)
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I've made some ongoing bundles on itch so you can pick up some of my games with their supplements at a discount! Slayers and HUNT bundles are now live. itch.io/s/151766/sla... itch.io/s/151764/hun...

Another day, another post. I'm looking for work! My skills: Event Management/Planning Community Engagement/Management Personal/Executive Assistant TTRPG Design Human Resources Grant Management ✉: [email protected] LI: www.linkedin.com/in/basil-w-886191202

Selling Monster Truckers is interesting because I feel like if you're not into the idea of a monster driving a semi truck then I don't know what else will convince you to buy it.

Chain×Link y'all, it's going to be good.

Time is ticking. This incredible sale is almost over! Tbh I'll probably not do one this big again, at least one where you also get free shipping.

But Spencer, why are the Sparks fighting each other in NOVA Tactics? Uhhh, training? Playtest the game, get a free TTRPG, and worry about the lore implications later! gilarpgs.itch.io/nova-tactics...

Seriously, this game is as good as it is gorgeous

I'm happy to say that more than 1,000 people have claimed this game, as of last night. That's over 1,000 mech pilots who are doomed to burn out.

an innocent party for London's most elegant monsters 🌹 ringing in the new year with grace and benevolence 🙂‍↕️ certainly nothing could go wrong 🖤

Hi, I’m Shay (they)! I’m a queer two-spirit Native ttrpg creator 💖 I post a lot about leftist politics, including Native and disability rights, along with millennial queer thoughts To support me, find me on Patreon, making 3pp content for my favorite systems! www.patreon.com/spellsinsugar

Sooty Beards by @furtsburrow.bsky.social and myself has its first live play yall! youtu.be/WoDCuNjubXM?...

I'll be quiet on socials this week while on a small vacation with my partner. There were less than 10 copies left, and some RNS press/promotional stuff is coming out this week, so I added 200 more for good measure. Claim the beta for free while you can! backwards-tabletop.itch.io/rust-never-s...

Let's learn about a couple more Thorns. Who do you want to know more about?

forms.gle/qPz6dgAQ5jaX... form here! Also open to illustration and concept work!!

I just uploaded the latest playtest rules for the NOVA Tactics playtest! This one involves clarifying some rules and everyone's favorite devil Spark: Infernal. Don't forget, if you playtest the game and fill out the survey you get a free TTRPG! gilarpgs.itch.io/nova-tactics...

Woah: a newsletter about the intersection of music and ttrpgs! Subscribed.

Just a reminder that folks can still claim the beta for free (against my better judgment). Also, there are only 29 left. backwards-tabletop.itch.io/rust-never-s...

New game time BURN OUT A solo journaling game about moving forward in life while not feeling like U. Explore semi surrealist and very stressful prompts as you explore a black hole losing parts of yourself along the way. What's it like to be U? fromdusttodice.itch.io/b-rn-o-t

Just a reminder that folks can still claim the beta for free (against my better judgment). Also, there are only 29 left. backwards-tabletop.itch.io/rust-never-s...

I need to be in a mech game again so bad. I yearn for the cockpit. To be at the helm of a steel body forged to pit me against another until either or both of us are felled in our metal coffins. I need to be one with a machine made for me and prove that my will is stronger than anyone thinks.

Announcement #2 Largely inspired by the warder bond in #TheWheelOfTime, my next game is a diceless fantasy TTRPG. Take on the role of magically-connected monster hunters who protect the world from reality breaking entities in Soothwardens!! Play test dropping in the next few days | link ⬇️

Spencer provided invaluable feedback on Chain×Link! The game, and my game design sensibilities, are all the better for it! Hire Spencer if you need an insightful second look!

Woah: a newsletter about the intersection of music and ttrpgs! Subscribed.

Less than 50 free copies left to claim on itch 🤖

Reminder this is happening tomorrow!

"Pre-play is a great way to bring ‘play to find out what happens’ into character creation, and is another tool in the toolkit for creating multi-faceted characters who are grounded to your setting." - Aaron Marks cannibalhalflinggaming.com/2025/04/16/t...

Reskeet my podcast you cowards

Something I'm working on: Rust Never Sleeps has little clocks or tracks in the margins, which help you track your progress. I've made them into checkboxes for folks who use the PDF.

I love doing game design consulting. I get to read cool works in progress and help awesome designers make sickass games.

Something I'm working on: Rust Never Sleeps has little clocks or tracks in the margins, which help you track your progress. I've made them into checkboxes for folks who use the PDF.

Listened to this on my morning commute and ended up learning about plants. Excited to add @exeunt.press's Exclusion Zone Botanist to my To-Play list

Hey, I'm really self conscious about the way I sound here, but I finally pulled the trigger and just did the thing. Here's me and @nicbennett.bsky.social talking about playing @exeunt.press's Exclusion Zone Botanist on the first episode of Solo Sundays! open.spotify.com/episode/1W65...

Could it be an unannounced mech game? 👀

Undead mechs gonna drain your battery life.

Only 3 followers away from 250! Let's get them numbers up! Join those with extremely good taste and follow Monster Truckers: Long Haul into the Worstlands.

I still have some imperfect books looking for a home! If you have been wanting one of my games, and don't mind a few blemishes on your book, this is a good opportunity. gilarpgs.myshopify.com/products/imp...

Anyways.

"#7. Present the work. Feel nothing." 🤣 Incredible post with a gorgeous final result. (and I'm very partial to its background color). Although this post is about logo design, it's fun to think about how other design processes - including game design - overlap or intersect with each step.