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bardicgeek.bsky.social
Game player, writer, developer in board and tabletop gaming here to raise other voices higher than my own. Technically the face behind "Bairdly Trying Games," which is in development. Youtube: http://bit.ly/4jspH9B Twitch: https://bit.ly/3DUuhwY
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My tabletop game has spells set now for 7 schools of arcane and 7 schools of divine magic. On top of those having 6 spells each school. Just Tools, Enemies, Bosses, and Quests left before playtesting.

Printing the first batch of card prototypes for #ThatTimeIGotReincarnated the #TTRPG. Did I mention there is a card draw system incorporated? There is. It's fun. 😁😁

So, this one is more for mutuals, but in general, who is up for playtesting my Isekai themed TTRPG sometime next month and in July? I promise it is technically less complicated than my last game 🤣🤣

You all know it is a *serious* ttrpg writing day if I get in a long walk to get my brain moving, have a healthy breakfast, start a new Playlist for Writing Tunes, and am drinking water. #ThatTimeIGotReincarnated the #Isekai themed #Ttrpg

108 Background skills total for 6 backgrounds that have 3 branchea and 6 skills each. Now Archetypes also have 6 options, 3 sub-groups, with 6 skills each, totaling 216. #ThatTimeIGotReincarnated the #TTRPG is closer to playtest ready. Next, Domain Skills (60), World Skills (96) ...

Being energized by Conventions and socializing with the greater community makes for a great productive trip back. I should sleep more. I won't. I have games to write. But I know I should, and that has to count for something.

My goal before testing #ThatTimeIGotReincarnated the #TTRPG is to build it to function and run 12 sessions minimum. I figure if I could run weekly games for 3 months, and the mechanics hold, the game will work at full scale and I can really dig in.

Status on That Time I Got Reincarnated the TTRPG: Basic weapons, armor, and consumables drafted. Background Skills (your earth Archetype) are made for all 6 Backgrounds, where all of which have 3 lists, and up to D-Rank Skills. 108 in total so far. Next? Class Archetypes 🤓🤯.

I have had a cup of clam chowder. The spoon did not sink when rested atop. 🤌This is The Way🤌

#PaxEast was delightful. Tons of good times, conversations, lots of indie press and small game makers doing phenomenally cool things with human artists and creatives. Made some new friends along the way, and looking forward to sharing tables with them!

Huh, I have a panel I could run at cons now. Probably need 2-3 people to join me for it. But, basically using my decade of being in anti-money laundering to run more interesting and practical thieves guilds.

Hey #PaxEast I am here. This is the Saturday fit. Feel free to stop me and say hey if you are in the area and feel up for it.

Flying to Boston tomorrow. Going to charge my tablet and write a ton on the trip for That TIGR, my #Isekai #TTRPG project. ... It might already be close to 50 pages.

Yeah, alright I might regret this tomorrow. But not a bad first day of trying to get back into Conditioning.

I wonder if #advertisers will ever be kind enough to allow people a "Please skip Mothers/Fathers day due to: [ ] Deceased Parent, [ ] No contact with Parent, [ ] Nonbinary Parent, [ ] Other." I would be less annoyed by companies if they cared enough to let us mute some days.

Being able to take a crunchy system, and simplify it by putting everything into google sheets, while making the sheet do calculations for the players? Is extremely enjoyable. That said, had my first "Good Luck" sign from the universe that the #Isekai #TTRPG I am working on might be special.

So, I am learning I can either risk an acid reflux attack, or not have a sore shoulder from sleeping propped up. But not both. I am not yet 40 and yet this is just the way it is. Jooooy

The world is a little better. My wife has now seen Willow (1988). She liked it. Which is good. It's in my top 5 favorite films.

So, I announced the working title of my #Isekai themed #TTRPG which is "That TIGR" With the acronym being "Time I Got Reincarnated." It will be a percentile roll under system, designed for players to do all the rolling. Actually, let me tack on a tiktok after this that I recorded last night.

Trying to post #tiktok #updates to my #isekai #TTRPG here and see how they do.

If my math is right, to be able to be playtest ready for about a 6 month campaign in my #Isekai #TTRPG I will need to make 808 unique skills. ... Okay *mostly* unique. Definitely. Gods help me why do I make such crunchy systems?

So, how many project updates is too many for a tabletop game in progress? Not that I have gotten a ton done in the last day or three. BUT, is there a line? Do I do update videos? #Secret #isekai #TTRPG

New Videogame Experience: Killing Mimes for Alternate Costumes. #ExplainAVideogameBadly #Expedition33

Secret Isekai TTRPG Project is currently at 33 pages of text with some base rules and mechanics set. Next step: Enemy maker tables, advancement cards, and writing... probably 100-200 skills out for the official playtest trial at Pax East. ... If I have time to.

Any lawyers want to make a new creative commons subset for "No derivative works may use AI processes in any stage of their creation and development"? Because I might start putting stuff out there in a year and I want to have that written down.

Wake up at 6 AM, he said. Try and figure out how to make a drop down menu for your digital tabletop in Google sheets that factors in things like comparing enemy and player rank to modify the target roll number, he said.

The current status of my #Isekai #TTRPG is ~40% ready to playtest at Pax East. ... Can I finish enough to test it? It's a definite maybe but I am wildlg excited to see how this works out.

So, you know how Percentile Roll-Under systems are fun. And how JRPGs from the 90s were coded for attributes to go up to 255 (becuase of 256 number limitation). ... Say I managed to incorporate that into a tabletop game design? And that summarizes a portion of my new Isekai TTRPG project.