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bigevilboss.bsky.social
Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
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Won a few awards in my time but none mean more to me than this stupid thing. Awarded to me by the sound design team at Traveler's Tales, because I went behind the producer's back and fixed some audio problems.

"Single Sign-on" sure except every service has a different system and they're all a pain to use and there's a million redirects before you get to where you want to go and you actually sign in 30 times a day. Today's frustration post brought to you by Microsoft and Atlassian.

alternate social media series i did a while ago. gonna start reposting work on here

Some FamiCube concepts from a while back.

A few favourites from Motorcycle Live at Birmingham NEC

Hello world! My new album LAZARUS is OUT NOW! 🔊 freezedream.bandcamp.com/album/lazarus

The latest installment of "I am a grown-ass adult and I can buy what I want." I'm gonna Mad Max the *shit* out of this thing.

@plutiedev.com Hello friend and welcome!

Half-Life 2 is free to own on Steam (offer expires Nov 18th). The game is also updated for its anniversary https://buff.ly/48UyM5O Free offer also includes Ep 1 & 2 Happy 20th to the GOAT FPS

Devwill Too prólogo é um game de plataformas original para Mega Drive na qual contei co ma ajdua do meu amigo Laudelino como programador. Também ai estar na Retro SC para todos jogarem: youtu.be/2iwXZKgGAdg amaweks.itch.io/devw2 #indiegame #retrogame #homebrew #segamegadrive #retrosc

Hot tea, chocolate digestives, cats fed, girlfriend banished from the living room, IT IS TIME. youtu.be/YCjNT9qGjh4?...

Our 4 megabit #NES cartridge is nearly full! Our programmer is heroically squeezing in space for the final code and gfx. Seeking more #indiegame and #homebrew starter packs to join! @gamemistress.bsky.social @rikoclon.bsky.social @pearacidicgames.com @bigevilboss.bsky.social @adam16bit.bsky.social

Hello new users from Twitter! I'm Matt, I work with a tiny team of #indiedevs on an #indiegame called Chords Chords is a Konami Snatcher #anime inspired #adventuregames set in a post Cyberpunk world. #gamedev #segagenesis #megadrive #sega

This is nuts. A web-based IDE for 8-bit games development, with integrated C compiler, emulator, and *source level debugger*. It all just works. 8bitworkshop.com/v3.12.0/?pla... #retro #gamedev

The next 3 articles in my CPU rasterizer tutorial series are done! These are all about adding full 3D support, with perspective projection, perspective interpolation, triangle clipping, and a depth buffer. lisyarus.github.io/blog/posts/i...

"Where Do You Want to Go Today?" Microsoft rolls out the hype train in the Sampler section of the Windows 95 disc, blasting you with multimedia vibes. The days of the DOS prompt are over. It's time to open some Windows and let the future in.

bringing back this old banger pixelart / gamedev post from almost a decade ago: A visual representation of how high 2:1 isometric blocks should be

We are hiring at Nixxes for graphics and optimisation programmers. In my biased opinion we're a great bunch and the graphics/optimisation team is full of talented and caring people. We care about one another, the players and the games. Sounds trite, but it's true ❤️ #gamejobs www.nixxes.com/jobs/

What got you into #gamedev ? The ZX Spectrum +2 and its accessible BASIC backed by a comprehensive manual is where I started. Then the copious type-in listings from magazines and library books. STOS the Game Creator made me believe I could make viable games. Turbo Pascal improved my coding skills.

@carina.delachancla.com YOOOOOOOOOOOOOOOO thanks for the invite! I finally signed up 😂

Interesting bug. 'const' is not just syntax sugar, the compiler may take it as a hint to hardcode any references to it and will not allocate space for it within the .data section. Address of "value2" (non-existent) is actually address of value3, then we trash 4 bytes of memory.