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brethudson.com
Mad scientist, very hungry. Let's go grocery shopping 29 • He/They • AuDHD ✏️ Code/edu/tutorials @write.games, previously @ indieFunction.com, @vercel.com Opinions are mine – feel free to make them your own PFP @knitetgantt.bsky.social
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17 years ago today, I downloaded Game Maker 7 and started making games It's wild to think about the journey it's taken me on - there's so many stories, people, and opportunities that have filled my life that 12 year old me couldn't have anticipated Here to many more years of game & web dev!

the best joke in videogames development is replying "ship it" to every broken ass prototype no I will not be taking questions

(Trying out Flashes) Last week, I got to team up with @devolverdigital.com for another site, this time for the brutal VR game GORN 2 Check it out at gorn2.com

STAR CEASEFIRE Somehow, Palpatine returned, again, ushering in a new wave of peace

Putting this site together was a joy! I've never had a chance to publish a webpage using parallax, so you best bet I had fun 👀 Check out the website & add the game to your wishlist!!

Announcing GORN 2, a massive sequel to brutal VR gladiator simulator by Cortopia Studios and @freelives.bsky.social! 💪🏽 wild physics-based combat 🗡️ new weapons, enemies, and bosses 🪤 new traps and tools for unique new arenas Coming soon to Meta Quest, SteamVR, and PlayStation VR2.

Steam #NextFest HYPE! Every day during Next Fest there’ll be a Bonus Campaign (containing 5 levels) added to the Shotgun Cop Man demo, with the first one already available! Satan says he'll lock away the Bonus Campaigns after Next Fest - so be sure to check in every day!

Thanks to the push from @duranerd.bsky.social, I added Ruffle support to my site, so all my old Flash games are once again playable (for better or worse) I can't believe how simple it was to integrate

I had completely forgotten about this game I made for #GBJam 1 back in 2013 - can't believe someone played it! It's one of the few times I've done pixel art for one of my own games, which is super amusing to see a decade later 😄

I've been using my Web Hot Reloader project a ton lately, and with that means I've needed new features! I've finally pushed them all up and made an official v0.4.0 release: - .html & image file support - recursive file watching - [internal] automated testing & more! github.com/BretHudson/w...

Getting high praise for Shotgun Cop Man's announcement from you, the gamers. Wishlist, dear gamers: shotguncopman.com

Whisker Squadron: Survivor is now released out of early access on Steam, and available on PS5. So proud of what we did with this game and I hope you all enjoy it if you play! This 1.0 update includes voice acted characters, a new endgame, and a TON of quality of life improvements.

I got to work with Devolver Digital again on a landing page for Shotgun Cop Man! This game is ridiculously good, and there's a demo available on Steam right now! 👀 shotguncopman.com

GO TO HELL 🔥 ARREST SATAN Introducing SHOTGUN COP MAN from My Friend Pedro developer @deadtoast.com, a punchy, crunchy, son-of-a-gun precision platformer. Blasting onto Nintendo Switch and Steam quite soon but you can play the insane demo on Steam now!

There’s only one man that can arrest Satan. Find out more tomorrow.

"Hey Bret you haven't posted in a while" Stay tuned™️ Friday :)

we can make roguelikes using matplotlib

We've made 171 icons so far for this new pack which we hope you'll find useful for inventory screens, crafting, collectibles & more! We'll release the full pack to the public when it's done, but our patrons can get exclusive early access to the pack so far www.patreon.com/posts/122115... #gamedev

alright y'all let's let's just do this SKELETON GELATIN, out now on adamatomic.itch.io/skeleton-gel... !! 🍮 World's FIRST "blobtroidvania" (maybe) (I haven't checked) 📉 No upgrades 💀 No HP 🏃 No jumping 🏆 No items I do not recommend attempting an all-skulls run until you have finished a regular!

Looking for steady video game guides writing work for the biggest games the next few months. Have incredibly excellent relationships with PR, developers, and creatives. Lists, how-tos, interactive maps, walkthroughs, encyclopedic work, and more with hundreds of quality video game guides published.

Love newsletters? You’re gonna love RSS bell.bz/love-newslet...

I released a new version of my pixel font creator tool! There is now an "Output & Problems" panel that'll point out the common mishaps, more settings, and a new "Rules & Overrides" field for setting up kerning/spacing/etc. yellowafterlife.itch.io/pixelfont/de...

Been pretty heads down on contract work & non-interesting engine work (bumping versions, fixing bugs, etc) so apologies for the silence! Next week I'll be back to posting more #CanvasLord screens & gifs :)

The Video Game History Foundation Library is now in early access. For free. For everyone. Wherever you are. Read more: gamehistory.org/vghf-library...

Hey I'm here now, I do #pixelart

After four years of working on Canvas Lord, my game tutorial engine, a full [jam] game has been made with it 🤯 Incredibly thankful to my housemates for being willing to use it for the jam, and to finally get an excuse to finish up a bunch of needed functionality & flexibility across the codebase