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brianallbee.bsky.social
#Python wonk, conlang afficionado (with #Esperanto in particular), #TTRPG enthusiast (my current favorite is #FateCore).
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@thewronghandsgames.bsky.social another narrative-focused system that might interest you: www.drivethrurpg.com/en/product/5...

An article collecting my experience with and thoughts around #AWS #Logging and #CloudWatch #Metrics, #Alarms and #Dashboards. Also links to a #Python package to facilitate collecting latency metrics. Logging Strategies for Observability and Troubleshooting www.linkedin.com/pulse/loggin...

One last #miniature work-in-progress thread: a "Fae Cat" from #HeroForge, whatever a Fae Cat is. 🤣 Minor tweaks done in the model design included opening the mouth as much as possible, and some rocks on the base.

Yet another #miniature work-in-progress thread. #HeroForge flesh golem, from one of their collections, custom base again. Looking forward to figuring out how to mix several flesh tones, since this guy is assembled from several different bodies.

Another #miniature work-in-progress thread. This is a #HeroForge zombie from one of their collections, on one of my own bases. I'm hoping to make the base some kind of squishy swamp-mud kind of thing.

Starting another #miniature work-in-progress thread. This is a re-do of Bart, a kobold character I played in a #FantasyHero campaign many years back. I'd painted him before, but he fell off his perch and got stepped on. 😐 Designed with #HeroForge.

Another #miniature that I'll probably never use in a #TTRPG: Rat-folk (someone at @elysiumgamesco.bsky.social thought it was a "skaven," whatever that is) with a chain gun, by @hoplitegamestudios.bsky.social, if memory serves.