Profile avatar
bruno-simon.bsky.social
Creative developer • Freelancer • Teacher • 3D lover • https://bruno-simon.com • http://threejs-journey.com
57 posts 3,255 followers 60 following
Prolific Poster
Conversation Starter

I was messing around with materials and felt upon a happy accident. I really like this version. I wonder if I can use it to do some reveal, or some gameplay mechanic. BTW, yes, I'm back working on the portfolio 🙌

🚨 VALENTINES SALE! 🚨 🔥50% off all courses! 🔥 Use this coupon👉: VALENTINES2025 simondev.io/courses

For World Expo 2025, I’m working on an interactive fluid installation built with #threejs and #WebGPU. Initially explored SPH but hit performance limits at ~100k particles, so I switched to MPM. Reached my first milestone and put together a small demo. Link to the demo below! ⬇️

It’s the 2nd annual Valentine’s Day event on my course platform! If you’ve registered for either of my courses, I’ve generated a unique, one-time-use coupon code for you that’ll cut the price of either of my courses by ✨ 50% ✨. Find your coupon here: courses.joshwcomeau.com/valentines-day

#threejs + #ChatGPT + #creativecoding = EchoFlowAI The missing Siri for the browser 😊

And… I lost half an hour playing my own portfolio 🌈

I went from 66,049 to 2304 vertices for the field using this simple trick

Happy accident 🌱

Hash blurred water surface (3 lines of code) Courtesy of x.com/sea3dformat 🤝

Did a video covering useful math for game developers, check it out! Made with #threejs / #shaders Video: youtu.be/eRVRioN4GwA

The Devlog 5 is LIVE and it's all about weather 🌦️ 👉 www.youtube.com/watch?v=C2gD... - Small updates - Leaves - Wind lines - Lightnings - Raindrops & Snowflakes - Water surface - Snow - Weather management - Ending

The Devlog 5 is LIVE and it's all about weather 🌦️ 👉 www.youtube.com/watch?v=C2gD... - Small updates - Leaves - Wind lines - Lightnings - Raindrops & Snowflakes - Water surface - Snow - Weather management - Ending

Tomorrow 👀

Jumping on the #deepseek boat, apparently, it knows more #threejs than me already 🤯🤣. This is the result of just one prompt: "创建一个使用粗线技术渲染风线的 React Three Fiber 组件". Yes, I sometimes do prompts in Chinese, which has given me better results than in English. www.youtube.com/watch?v=Qs8l...

Three.js r173 released 🐍 threejs.org/examples/ threejs.org/editor/ threejs.org/docs/ threejs.org/playground/ threejs.org/changelog/?r...

I've been doing some more fluid sim experiments lately, and just uploaded a video about it! youtu.be/8nIB7e_eds4

Link: andersonmancini.dev I updated my #threejs portfolio to add some of my latest projects. Realistic water is now available in XR mode. The Mesh Transition material is available for purchase on Patreon. Subscribe to the newsletter to stay up to date. #threejsJourney #creativecoding #webgl #glsl

I added some glitters ✨ I think I have every weather hazard I wanted for the MVP. Time to work on managing them all. Everybody will experience the same weather at the same time and it'll vary according to the time of the year and the day cycles.

Un pequeño diorama inspirado en Studio Ghibli (hay unos pequeños easter egg) Live: ricardoolivaalonso-studioghibli.vercel.app #html #css #javascript #threejs #blender #diorama #threejsJourney #anime #totoro #studioghibli

I added some glitters ✨ I think I have every weather hazard I wanted for the MVP. Time to work on managing them all. Everybody will experience the same weather at the same time and it'll vary according to the time of the year and the day cycles.

Solaris was made for the @bruno-simon.bsky.social “Solar System” challenge on Discord, best with headphones 🎧✨ solaris-flame.vercel.app #r3f #threejs #webgl #sounddesign #threejsjourney

A very special release time! The actual simulation now runs on the home page of www.thegrove3d.com - so you can now experience how it grows diverse trees like pine, ash and weeping willow. Shout-out to @bruno-simon.bsky.social for making this technical process super fun! #threejsJourney #threejs

✅ Rain drops ✅ Snowflakes ✅ Splashes ✅ Ice ⌛️ Snow

⚡️

Also fun fact: There's a new Technically Art issue out today! ✨ There's so much cool, insightful, and juicy shader-y, tech-artsy, and VFX-y stuff in there, you definitely don't want to miss it! 👀 Check it out here: halisavakis.com/technically-... #gamedev #indiedev #vfx

Computed leaves 🍃, perfect for Fall season - GPU Physics - Infinite - Wind - Less friction on water Performance looks good. I hope I can keep it 🤞

We had a little Winter Shader contest in the GLSL Course, and voted on a winner. 🏆 Winner: Dripping Icicles by barberducky shadertoy.com/view/MX3cRM The winner was this stunning scene of raymarched icicles, complete with melting drips, really awesome work. #threejs #webgl #shaders More details 👇

Computed leaves 🍃, perfect for Fall season - GPU Physics - Infinite - Wind - Less friction on water Performance looks good. I hope I can keep it 🤞

Live: r3f-webgpu-post-processing.vercel.app Source: github.com/ektogamat/r3... You can download this to start your scenes with #r3f, #threejs WebGPU Renderer, and Post-Processing using #tsl. I also converted my jet engine shader from GLSL to TSL using the transpiler. I hope you like it

The WebGPURenderer is amazing. Today, I built a fat line library that works with all Three.js built-in materials (PBR included), runs super fast as InstancedMesh or BatchedMesh, and only needed one node and a few lines of TSL to make it work.

New devlog! 👉 www.youtube.com/watch?v=MXpM... - ☀️ Day/night cycles - 🏔️ Terrain - 🌊 Water - 🔨 Level design - 🌷 Flowers and Trees Sorry it took so long, but I didn't want to rush things. I hope you guys like it.

New devlog! 👉 www.youtube.com/watch?v=MXpM... - ☀️ Day/night cycles - 🏔️ Terrain - 🌊 Water - 🔨 Level design - 🌷 Flowers and Trees Sorry it took so long, but I didn't want to rush things. I hope you guys like it.

Three.js r172 released 🐓 threejs.org/examples/ threejs.org/editor/ threejs.org/docs/ threejs.org/playground/ threejs.org/changelog/?r...

And just like that, my portfolio became a Beyblade

The atmosphere rendering with 3d tiles renderer from @shotamatsuda.bsky.social is looking great - really looking forward to integrating this into a project. #threejs #webgl #3dtiles #gis

Finally found the time to work on the portfolio again. Day/night cycles are working (and tweakable) and pretty flowers that glow in the dark ☀️

Depth textures can be tricky—how do you use depth values? How do you convert them? What format do you use? This can all be a bit overwhelming. In this new section, we'll use them to tackle an effect inspired by Gabriel Aguiar! #threejs Sign up here 👉 simondev.teachable.com/p/games-thre...

🚨 LAST CHANCE CYBER MONDAY! 🚨 🔥50% off all courses! 🔥 Use this coupon👉: BLACKFRIDAY2024 simondev.io/courses Quick reminder of everything added this year: 🌟 3D Raymarching 🍃 Modern Grass Techniques ✨ Advanced Particles Systems

CYBER MONDAY: the very last chance to get the 50% discount on Three.js Journey 👉 threejs-journey.com/join/bf2024 Also, enjoy the portfolio prototype because tomorrow, it's gone 👉 threejs-journey.com/apps/black-f... And then I stop spamming 🤫

Three.js r171 released 😵‍💫 threejs.org/examples/ threejs.org/editor/ threejs.org/docs/ threejs.org/playground/ threejs.org/changelog/?r...