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chronomoogle.bsky.social
SFC / Satellaview / DMG / NDS retro-hoarder and Quintet fan. Mostly propaganda of indie-game & bubble-era stuff in English and 日本語. (@sfc_moogle on Twitter) he/him
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Here we go: a new article has gone up on my Scanline Artifacts site. Join me as I dig into the history of the Famicom Adapter, a lost and almost-forgotten piece of Nintendo hardware with a curious spin on backward compatibility.

15 seconds of my indie game ⚔️

Frontier Force for SEGA Master System is now available on itch ⬇️ #homebrew #mastersystem

Shantae Advance is out uhh in the bag! Can’t wait to get my hands on it~

A 🧵 of blissful SNES nostalgia!

If you're playing Breath of Fire IV on GOG (you should) I highly recommend to follow the small tutorial below ("Forcing Point Sampling for Sharp Pixels") to remove the filter from the PC version and restore its gorgeous pixel-art! Also, keep the resolution in 4:3 format! (before/after)

25 years after its original PlayStation 1 release, Breath of Fire IV finally returns, available right now on GOG, thanks to YOU: the incredible fans who championed this legendary JRPG on the GOG Dreamlist 💜 Grab the game here: bit.ly/BoF_IV_GOG Learn more here: bit.ly/BoF_IV_News

Retrotuber Amiya is holding a 30th anniversary #Satellaview stream!

Oh no…

Soon!!! satellaviewplus.github.io

A video demonstration of my Satellaview+ programming block will be on my YouTube at midnight. This should give an idea how I intend the block to go. (Do note that minor details may still be up to change.) www.youtube.com/watch?v=3h8u...

I am so sick of the abuse of staff in the gaming industry, it’s flipping 2025 and CEOs still handle their staff like an angry car dealer boss in the 70s.

"We can't get caught because we don't release sales numbers." - CEO Josh Fairhurst on secretly reprinting "limited" games Former Limited Run Games employees break their silence in my new investigation. What I found shocked even me youtu.be/MvkZkgmpg2w

living in a post-tariff world

Unreleased SNES game - Vince and Larry ( Crash Test Dummies ). I worked on this early prototype for a few weeks at Software Creations - around 1992/3. However, we stopped developing it and moved on to another game. Test artwork by Lyndon Brooke who was the lead artist on SNES PLOK!

Check out our new game! Scroll Space is a fast-paced, 2D infinite scroller for the original Game Boy with procedurally generated maps and destructible terrain. cailangames.itch.io/scrollspace #GameBoy #GBDK

'This Is My Perfect Place' 👾💥🕹️ Available on my prints store: www.inprnt.com/gallery/pepesalot

Fellow translation patch developers, I'm proud to announce the v1.0 release of TextSleuth, my brute-force search utility to identify non-standard text encoding formats. It supports multi-threading and a host of useful options, like wildcards! DOWNLOAD: github.com/DerekPascare...

This is amazing news! Square Enix, Capcom, Taito, and Sega aim to "archive past development materials" to preserve historical assets for research and exhibitions. Use your browser translate feature to read this great article - unless you can read Japanese anyway! gamemakers.jp/article/2024...

My rendition of Flying Hero [Nintendo Super Famicom - 1992] #flyinghero #sfc #superfamicom #snes #retrogaming

Too many cooks might spoil the broth but you'll get so much more made in Overcooked! | #pixelart | #Gameboy