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cookieplmonster.bsky.social
Game developer, modder, reverse engineer, legacy code specialist. I port games for a living and patch them as a hobby. Also known as CookiePLMonster. https://cookieplmonster.github.io/
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Image sharpening will continue until morale improves

CPostEffects::m_bSeamRemoverSeamSearchMode

During my PCSX2 playthrough of GTA San Andreas, I started getting sick of the radiosity blur and wasn't happy that the existing patch to remove it also affects the color correction slightly - so I improved it to only remove the offset, and keep the colors! github.com/PCSX2/pcsx2_...

I appear to have slipped into alternate reality

Glad to see that Traxion presented Colin McRae Rally 2.0 and 3 at their absolute best by using SilentPatch and the HD UI, it really drives the point home how timeless those games can look. This entire video is an excellent homage to the legacy of Codemasters.

Words to live by.

Large boulder the size of a small boulder is completely blocking west-bound lane Highway on Alpine. Please use caution and watch for emergency vehicles in the area.

Looks like the latest updates to GTA Definitive Editions didn't fix the "double explosion" bug

It's interesting how in the beta build of Vice City: * PCJ-600 uses its PC design, not the PS2 one * Comet uses the Xbox/SA/VCS design, not the VC PS2/PC one In both cases, they had those designs done first, then changed them later, then... went back? Comes makes sense, but PCJ?

After nearly 40 years of excellence and leading a rally genre for decades, Codemasters is now degraded to a support team for a fucking FIFA game. For fucks sake...

Proudly displaying goodies from Tokyo Xtreme Racer and @drivethegame.bsky.social!

For people who miss Colobot, check out the Gold Edition project: colobot.info #retrodev #retrogaming 1/2

In this house, we respect Codemasters' great racing history

April Status Update has been published on Patreon and GitHub Sponsors! This month, I briefly put GTA San Andreas in the spotlight again, this time due to an ancient bug. Available for all Patrons and Sponsors, starting from $1/month. www.patreon.com/posts/status...

Colin McRae Rally and TOCA are the two game series I grew up with and they shaped my love for car games and motorsports in general, with each next game pushing the boundaries and leaving me in awe. To see this happen to WRC, and possibly Codemasters, is like watching a childhood hero vanish.

A surprise package from @drivethegame.bsky.social is here!

I'm getting convinced that I shouldn't risk playing BeamNG ever again - this time malware was found in a mod I used in the past (American Road). I wonder if this shellcode hardcodes addresses from libbeamng.dll... lemonyte.com/blog/beamng-...

Lua? During my evening gaming session?

Please... My industry... It is very sick.

Quirky co-drivers in @drivethegame.bsky.social channel the same energy as bonus co-drivers from the Polish localized versions of Colin McRae Rally 04 and 2005, where among multiple selectable voices, one was a "joke" co-driver with a specific personality

17 years ago, on April 29th 2008 we released Grand Theft Auto IV. On order to focus on making the game truly next-gen, we dropped a ton of game features from San Andreas. Stats (fitness, weight), Multiple cities, Stealth, Underwater swimming, Jet packs, Tanks, Bicycles, Monster trucks, Car modding

NotGames' portfolio is quite something: - Shitpost game - Shitpost game - Serious social commentary realized as the best FMV game in years

This would make for such a cool PC case, I hope they gut it (without backing up the data) and put an i9 inside

I am looking for employment. I can do real neat programmy stuff for video games and cybersecurity and I love open source. :)

Decades-old bug in Grand Theft Auto: San Andreas finally shows itself

this bit, i think, explains nicely why "preservation" isn't "just" backing things up, but work in understanding how things worked, why, and what to do when they stop working: cookieplmonster.github.io/2025/04/23/g... physical objects need upkeep and maintenance, too, after all.

New blog post! A bug in GTA San Andreas lay dormant for over 20 years, until unrelated changes in Windows 11 24H2 triggered it. This is a deep dive into how a simple coding mistake erased all seaplanes from the game and made them completely unusable. cookieplmonster.github.io/2025/04/23/g...