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crwrpgdesign.bsky.social
3D designer TTRPG player VTT user Guitar player Tech geek
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Video of my progress updating my 10K ton deckplan. This was my first release on the fantasy grounds forge many years back. :-) It needed some time in the shipyard. youtu.be/GrVcnqI57iA

Just posted my starpad battlemap for fantasy grounds on the forge. Standard top-down battle map and/or switch to 2.5D and walk through it. 2.5D,LOS,lighting and animation. #fantasygrounds #travelelrrpg #cepheusengine #vtt #vttrpg forge.fantasygrounds.com/shop/items/2...

Time for a break from deckplans, maps and ripping my hair out getting things aligned. Tested out my new iphone guitar mount. :-) First video. mistakes and all. youtu.be/t7NV9bke4Yo

Added some assets to "CRW Deckplan Assets" as I work through updating my starpad. #fantasygrounds #cepheusengine #vtt #vttrpg

I decided to test some of my interior assets on a starpad. This one even has windows. :-) All in @fantasygrounds.com #travellerrpg #vtt #vttrpg #cepheusengine youtu.be/Sk04D0jE4HE

As I model new sci/fi deckplans, I'm making new assets here and there. Can you tell I'm a space 1999 fan? :-) New walls, doors and columns. Also, the eagle inspired detachable cockpit on my starship. #vtt #vttrpg #traveller #travellerrpg #fantasygrounds youtu.be/wnwxcnY1f9U

Making a starship bridge and rendering some new assets as I go to see what assets work best with 2.5d in Fantasy Grounds. I made a computer column inspired by Space 1999. Updating my "The Rock Starship" from the forge. #fantasygrounds #vtt #vttrpg #cepheusengine youtu.be/fgr9WfX6SjE

Imported my old 10k ton buffered planetoid ship into blender. Time to update the deckplan and add some 2.5d and new assets. :-) Maybe make a non-asteroid version too. Here's an X-ray view of the initial import. #travellerrpg #fantasygrounds #cepheusengine #vtt #vttprg

Lab ship is on the forge now if you want to load it up and check it out. I consider it beta (not complete) yet. Will add to it as I get time. AND... its free. #vtt #vttrpg #travellerrpg #cepheusengine #fantasygrounds forge.fantasygrounds.com/shop/items/2...

Made a video walkthrough of my soon to be completed deckplans of 2 400 ton labship variants. The one from DeathStation and Type-L. Sorry about the music if you don't like it. :-) my Spotify was on and there was no easy way to strip it out and i'm lazy. youtu.be/stPYxua1uvE

Type-L Labship variant almost done. So the Calypso variant from DeathStation and the standard Type-L pretty much done. Just some LOS testing, adding text and shoring up some corners. Completely mapped in Fantasy Grounds. #vtt #vttrpg #travellerrpg #fantasygrounds

I couldn't help myself. I HAD to rotate the lab ship. Even though I'm still refining the model. It had to be done. :-) #travellerrpg #cepheusengine youtu.be/lKOpJOk8MiM

Started a Lab Ship since I haven't done that one yet. Still working on the 3d model some and the deckplan needs a few things yet. #fantasygrounds #travellerrpg #vtt #vttrpg #cepheusengine

Now that 2.5D functionality is starting to settle in on Fantasy Grounds, its time to start making deckplans 2.5D. :-) I've started adding to existing deckplans to give me an idea what I can add besides walls and doors. #fantasygrounds #travellerrpg #vtt #cepheusengine #vttrpg

Looking into updating the subsector templates in CRW Hexmapping. I can now make planets objects and the new text objects are a game changer for mapping. Maybe some blank tamplates so you can add your own text. Like this in white area. #fantasygrounds #travellerrpg #cepheusengine #vtt #vttrpg

Preparing for some tabletop face-to-face 5e. I think I’ll use fgu for maps(of course) and some dummy accounts just to track hit points and initiative. And I’ll have the adventure sourcebook and npc’s at my fingertips. 🙂

Happy New Year all! Anyone have VTT related goals for 2025! I failed my 2024 VTT goals for the most part. :-) www.crwrpgdesign.com/blog/happy-new-year-2025-vtt-goals

Working on hex planets some. Procedural this time. Just for fun atm. Probably add some to my CRW Hexmapping item on the fgu forge at some point. #fantasygrounds #travellerrpg #vtt #vttrpg #cepheusengine youtu.be/P_D47hmlLpU

Tested out the new Meta Quest<->Windows 11 remote desktop using Fantasy Grounds on 3 screens in VR. It actually worked great. So good that after I loaded some of my stuff in FGU I made a video. #fantasygrounds #travellerrpg #cepheusengine #vtt #vttrpg youtu.be/xiciM0J-wkg

Just released my animated radar module on fantasy grounds forge. 1, possibly 2 very minor issues that most likely will be fixed with an update. New text objects don't show up in image copies. reported the issue. forge.fantasygrounds.com/shop/items/2...

Learning geometry nodes with my morning coffee. Rendering some more buildings individually so I can randomly generate starports. Not sure how useful it will be yet. maybe I should make a sci/fi building generator too.

Got sci/fi starship radar all packed up and exported to a module. There's still a bug with the masks and copying images w/the new text. So probably check out tomorrows release before submitting it. Longer demo vid here. #fantasygrounds #vtt #travellerrpg #cepheusengine youtu.be/ibRub6YzDeU

Getting back to my starship range map work and added a motion tracker version. Reduced the assets sizes and organizing in module for eventual release. #fantasygrounds #vtt #travellerrpg #cepheusengine youtu.be/uKAMQyStmGM

Thinking of taking everything I learned making starport maps and making a fantasy city state. My starport was my attempt at giving traveller a city state of the invincible overlord like setting. Where your group doesn’t need a plan or adventure. You just drop the players in a bar and wing it. :-)

a stroll through the trade district with new assets I'm working on. I really like this one. :-) Came together nicely. #fantasygrounds #vtt #vttrpg #travellerrpg #traveller #cepheusengine youtu.be/Otjaigsv8LA

I should take time off more often. So much time to mess with Fantasy Grounds. :-) Here's a stroll through the corporate district with some new test assets. Now off to hang christmas lights, fix the lawn mower and half-watch football. #vtt #fantasygrounds #traveller youtu.be/T2y3wTdsXkU

More starship side-view renders and I placed them on the shipyard map from Starport Supplemental. This one has 2 background animations going. Happy Thanksgiving all. :-) #fantasygrounds #traveller #cepheusengine #vtt #vttrpg youtu.be/k1xo9VwQ0Lw

Working on front facing tokens and adding minimal animation as I go. They look too robotic. Like bad animatronics at an amusement park. :-) I'll keep trying... #vtt #fantasygrounds #travellerrpg #traveller #cepheusengine youtu.be/6DeMMyNrYR8

Here's a look at some of the 2.5d front view token work I'm doing. Traveller (MGT2E) ruleset on fantasy grounds. #traveller #fantasygrounds #vtt #vttrpg #scifi #cepheusengine youtu.be/duLUMYXSwCg

Getting back to tokens and rendering some front views. I did top-down versions of my tokens mostly. so they all need a little work for a side view render. Also adding animation as I can. Video link coming soon. youtube is taking forever to process this morning. Happy gaming! :-)

My latest sci/fi image work in Fantasy Grounds using Traveller MGT2e ruleset. Multiple videos with a focus on 2.5d assets. #fantasygrounds #vtt #travellerrpg #cepheusengine #vttrpg www.crwrpgdesign.com/blog/latest-...

Fantasy Grounds test version went live. I did some more starport and ship rendering and an animation for the background. This would make a pretty cool encounter I think. Just playing around to see where I want to focus my efforts. youtu.be/fVvoo2xHu1M

Seeing what I can do to spruce up my starport 2d maps in the test channel. Made a Harrier as 3d as I could (top/side/front/back) and some backgrounds. Maybe I'll just be able to load my models and textures in FGU 5.x. In the meantime, This is still pretty cool. youtu.be/Rx5dhxvbrcg

Got a little more time with the FGU test channel. I'm going for a 2001 vibe for the corridor and seeing how the new objects will work with hex maps. 3d(ish) hex maps. love it.

Just started playing in the Fantasy Grounds test channel this morning. They're adding text to maps! and more 2.5d functionality like walls and objects. Pretty cool. Can't wait till I have more time to mess with it! youtu.be/dRT5TdDdvpw

Space combat tracker in traveller MGT2 ruleset on Fantasy Grounds. I cycle through some of the layers and change the color and alpha in this one. www.crwrpgdesign.com/blog/space-c...