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dddistortiondev.bsky.social
We are a small development team based in Tokyo, Japan. Currently working on Nightmare Operator, an action horror game. 東京拠点の開発チームで、アクションホラーゲームを作っています。 NIGHTMARE OPERATOR on Steam: https://store.steampowered.com/app/2957360/NIGHTMARE_OPERATOR/
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In NIGHTMARE OPERATOR, switching weapons as quickly as possible is the key to efficiently dispatching enemies. NIGHTMARE OPERATORでは武器を素早く切り替えることが、敵を効率的に倒す鍵となります。 #nightmareoperator #indiegame #psx #ps1 #gamedev #TPS #actiongame

That's a wrap for #EvoJapan2025! Thank you to everyone who dropped by and played NIGHTMARE OPERATOR! We're always humbled by everyone's positivity and enthusiasm about the game. #EvoJapan2025 はこれで終了です!ご来場いただき、NIGHTMARE OPERATORをプレイしてくださった皆様、ありがとうございました!皆様が優しくフィードバックを共有して、発売に楽しみにしているといってくれて誠に光栄です。

The NIGHTMARE OPERATOR booth is number 33, situated right near the entrance of EVO Japan 2025! Come hang out after going 0-2! NIGHTMARE OPERATORのコマは入り口に近い33番です!皆んなさまをお待ちせております!

Everything’s ready for #evojapan2025 tomorrow! Come check out our booth near the East Hall 2 entrance and play the latest demo of NIGHTMARE OPERATOR!

It's almost time for #evojapan2025! If you're attending the event, stop by our booth and give the latest build of #nightmareoperator a try! We're very interested in getting feedback from the FGC in regards to how we've integrated fighting game mechanics into NIGHTMARE OPERATOR.

The current record for clearing the Kuchisake-Jyoshi encounter is 45 seconds, come see if you can beat it at #EVOJapan2025! We'll be exhibiting #nightmareoperator's latest demo at the event.

4Gamer 🔗https://www.4gamer.net/games/903/G090342/20250421001/ ホラーシューターと格闘アクションが融合した近未来TPS「NIGHTMARE OPERATOR」,EVO Japan 2025に試遊台を出展 荒廃した近未来の東京を舞台に,公安オペレーター「ミーシャ」となって妖怪たちと戦うホラーアクションシューター

We're super excited to announce that we will be exhibiting the latest demo of NIGHTMARE OPERATOR at #EVOJapan2025! Please stay tuned for more information in the coming days. Details: store.steampowered.com/news/app/295... #nightmareoperator #evojapan2025 #evojapan #indiegame

#screenshotsaturday #nightmareoperator #gamedev #ps1 #psx

#screenshotsaturday #nightmareoperator #gamedev #psx #ps1

ミーシャ (Misha) #indiegame #gamedev #conceptart #characterdesign #nightmareoperator

口裂け女子・Kuchisake-Jyoshi #characterdesign #nightmareoperator #gamedev #screenshotsaturday

We’re using YarnSpinner to handle dialogue in Nightmare Operator! It’s a great tool and we heavily recommend it to any other indie developers looking for a dialogue solution.

BTW if you need another reason to follow this team and their game Nightmare Operator: I'm executive producer on it. I've been working with them on the side for over a year, helping to focus the story, hone the vibes, and crunch the mechanics.

レミナ #screenshotsaturday #nightmareoperator #indiegame #indiedev #ps1 #psx

Our indie game for 15 seconds #screenshotsaturday #nightmareoperator #ps1 #psx #indiedev #gamedev

#nightmareoperator #screenshotsaturday #indiegame #gamedev

We're still tuning the exact behavior, but we finally added one of the most requested features from our TGS demo: camera lock-on! まだ調整中ですが、ついにTGSでプレイした人の最も要望の多かった機能を追加しました:ロックオン! #nightmareoperator #indiegame #ps1 #psx #screenshotsaturday

ATTENTION: I am starting a charity bundle to benefit victims of the Southern California wildfires. Game (and other) makers, please submit your projects so we can do some good. There is a call for submissions of projects through the 18th, please share widely! FAQ below: itch.io/jam/californ...

Misha's three-stage melee combo is a powerful tool for dispatching Youkai at close range. The second and third stages of the combo can be altered by inputting different movement directions during the combo (forward, side, etc.) #screenshotsaturday #nightmareoperator #indiedev

Happy New Year everyone! The team was taking time off but we're now fully back to work on Nightmare Operator. We have many exciting new things to show off this year, but updates might slow down for a while! 皆さん、明けましておめでとうございます!チームが年末にゆっくり休んで、元気いっぱいで「NIGHTMARE OPERATOR」の開発に復帰しています!今年もよろしくお願いします!

Remina are stationary enemies capable of attacking Misha with a variety of long-range attacks. Stunning them will dislodge their mask and reveal their internal mechanisms, which can be shot to deal heavy damage. #screenshotsaturday #nightmareoperator #horrorgame #indiegame

Happy Holidays! We’ve had an amazing year and have been honored to hear a lot of feedback and support fans! There are a lot of exciting things to show off next year as well. Everyone thank you so much! We will continue to make the best game we can.

レミナと言う敵は、さまざまな遠距離攻撃でミーシャを襲ってきます。スタンさせると仮面が外れて内部のメカニズムが露出して、大ダメージを与えられます。 #screenshotsaturday #nightmareoperator #horrorgame #indiegame

Remina are stationary enemies capable of attacking Misha with a variety of long-range attacks. Stunning them will dislodge their mask and reveal their internal mechanisms, which can be shot to deal heavy damage. #screenshotsaturday #nightmareoperator #horrorgame #indiegame

Hi folks, it's a #HorrorFriday once again!👻 If you are a horror game developer, composer, artist, or you dabble in horror in any shape or form, share your projects under this thread so we can see and support you. I'll also reskeet for signal boost! 🎃 Pinned on my profile for easy access.

Effectively weaving between melee combat, parries, Discharge Cancels, and shooting is key to surviving in the Toyko Ruins. 東京遺跡で生き続けるため、近接戦闘、パリー、ディスチャージキャンセル、射撃を全部上手く使う必要があります #screenshotsaturday #nightmareoperator #gamedev #ps1 #psx #indiegame

Some of the rough designs for Misha. Misha was designed by Takeshi Oga, who previously worked on Gravity Rush and Siren. ミーシャのラフデザインです。グラビティデイズのコンセプト・キーアーティストの緒賀岳志がミーシャのキャラクターデザインを担当しました! #gamedev #characterdesign #nightmareoperator #indiegame

ラフレシア (Rafflesia) #nightmareoperator #screenshotsaturday #indiegame #ps1 #psx

#nightmareoperator #indiegame #gamedev #horrorgame #ps1 #psx

ミーシャ (Misha) #indiegame #gamedev #conceptart #characterdesign #nightmareoperator

Certain Youkai are smart enough to know when they're being targeted, and will attempt to evade Misha's shots. 妖怪の中には、自分が狙われていることに気づき、ミーシャの攻撃を回避しようとするやつもいます。 #screenshotsaturday #nightmareoperator #ps1 #psx #horrorgame

My halloween costume this year is another youkai! Based on #nightmareoperator from DDDistortion Games! 楽しみに✂️ #oomukad絵

Q: Are Rafflesia cute? #indiegame #ps1 #psx #nightmareoperator

New firing animations for all of Misha's Weapon Modules. ミーシャの武器モジュールの発射モーションを導入しました。 #nightmareoperator #screenshotsaturday #indiegame

#nightmareoperator #horrorgame #screenshotsaturday