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demoordie.bsky.social
Cant work out if im more comfortable with an aerosol or a GPU. @DGD.Studio @Notch.one developing pipelines, researching reality capture & rendering virtual worlds.
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"[With Notch], we could communicate everything we love about the spirit of our city during Tet," says Cuong Nguyen, Creative Director at MxC, about their work with The Visual 084 and Callimotion for PURPOSE.ANT and Vietnam Brand Purpose. go.notch.one/saigonsinfon... #madewithnotch

It's been a busy start to the year, so I took a breather today, dusted off the Model:Cycles, opened up @notch.one , and lost a few hours. #madewithnotch

"Though this project was completed before Notch 1.0, we’ve recently begun using it for all our work and have found the increase in visual fidelity is above and beyond what has previously been possible in real-time," says BWTV about their work for Asahi. go.notch.one/asahiinterac... #madewithnotch

We had a great time at the TPi Magazine TPi Awards last night with our friends FRAY Studio, Hive Media Players, Comix, LEDs Akimbo, Visual Impact Productions, Pixels and Noise, and Chloe. A huge congratulations to FRAY Studio for winning Content Creator of the Year! #tpiawards #madewithnotch

Using real-time animation as a sequencer WIP. Giving Notch the some basic functionalities of an Elektron sequencer, signals are generated and sent to the Cycles, driving multiple instruments, progressions, and live sound scultping. @notch.one #madewithnotch #experimental #generative #motiondesign

"Notch 1.0 gives us confidence above all else. We’ve been committed to using Notch in most of our productions since 2018, and we take great pride in the work we create with it," says Haitham Taha, Founder at INFRAMES, about their work for Nissan. go.notch.one/nissankicksl... #madewithnotch

in bed with flu, on my birthday.. wargaming with chatgpt.

"With Notch’s low-latency systems, we were able to grant Jon his long-held wish to map music to visuals exactly in time and the way he wanted," says Digital Producer Jim Warrier about his work with 2MS' Dan Tombs for Jon Hopkins. go.notch.one/jonhopkinsto... #madewithnotch

New website, who dis? www.notch.one

Did an art today 💕 Loving @notch.one's new rope deformer node #madewithnotch #art

A few more before the weekend.

Here’s a few more — enjoy!

But what if it sent 14-bit MIDI instead of boring old 7-bit? RasPi Pico's AD converters are 12-bit and noisy, so I have to discard the lower 4 bytes to avoid jitter: that leaves me with 8 bits, which is ok for 7-bit MIDI (0-127). But with an external 16-bit ADC, I can send MIDI values from 0-16383

Today, we’re introducing Advanced Pipeline Tools — a set of powerful command-line tools for image processing and encoding to NotchLC, developed and tested in collaboration with MDLR Technologies and BLINK, specifically aimed at production teams using render farms. medium.com/notchblog/in...

Just playing around with some real-time rope sims. Coming soon to the 1.0 beta..

As we’re gearing up for open beta (soon), we wanted to share some of the test renders the team have made recently. Everything here is rendered in Notch, using a variety of the rendering options in NURA — our brand new, physically based renderer with both biased and unbiased modes. #madewithnotch

“I can get the exact same photorealistic quality I get out of other software in an absolute fraction of the time with Notch’s range of renderers,” says Notch Artist Jim Warrier about his work for Tale Of Us' Afterlife. go.notch.one/afterlife

“With Notch, I can programme a show at home and know all of the information will carry over to an arena. That’s extremely powerful," says Mike Kluge, Content Director at Cour Design, about their work for Paramore. go.notch.one/paramorethis...

“Notch’s malleability allowed us to take the audience on a truly dynamic visual journey perfectly in sync with the band on stage...the sky was the limit," says Kira O'Brien, Creative Technologist at FRAY Studio, about their work for Glass Animals. go.notch.one/glassanimals...

Among the things we showed on the stream today is the upcoming Notch plugin for Adobe After Effects, which will allow you to run Notch content in real-time on AE. 😮 Private beta launching soon.

We spoke with EFFIXX's Anthony Ciannamea about his artistic beginnings, career highlights, and playing the long game in a life of creativity. Check it out! go.notch.one/effixxinterv...

We're integrating with MOVIN - the low-latency, LiDAR-based, free-motion capture solution. Integration support coming to Notch 1.0 in December. 💃🕺 Check out their TRACIN capture system at go.notch.one/movin3d #madewithnotch

“Because of the way Notch is designed, we could iterate and render quickly, over and over, making changes totally spontaneously without worry," says Danny Fernandez, Notch Designer at Evoke Studios, about their work for London Grammar. go.notch.one/londongramma...

It's been a while, but the trusty Arminas Kazlauskas, Ryan Barth and Will Notch are back to streaming a fun hang this coming Friday, the 15th, at 6 PM GMT / 10 AM PST. You can join them on YouTube, Twitch and Facebook. Twitch: twitch.com/notchvfx YouTube: www.youtube.com/watch?v=88JP...

“Notch’s node-based workflow and direct integration with our media server allowed us to tweak and optimise up to the very last second,” says Drew Mercadante, Notch Designer & Animator at Supervoid, about their work for Tyler Childers. go.notch.one/tylerchilder...

“Notch made it easy to quickly recreate, offset, randomise, and resize the client’s designs for every kind of screen,” says Mihail Iliev, Notch Designer & Animator at Studio Phormatik, about their work at Bulgaria's National Museum of History in Sofia. go.notch.one/ilumasofia

Great interview with Moment Factory about their work for Phis and their show at the MSG Sphere in Las Vegas featuring real-time visuals #madewithnotch www.theverge.com/24134861/phi...

“Notch gave us confidence in our ability to recreate and adjust our custom looks consistently with very little friction,” says Lewis Kyle White, Notch Director & Programmer at Pixels & Noise, about their work with TAWBOX for Boygenius. go.notch.one/boygeniuscoa...

“Notch’s capacity to create adaptive real-time visuals played an indispensable role in delivering all-new ideas to this 16K mega-canvas night after night,” says Manuel Galarneau, Multimedia Director at Moment Factory, about their work for Phish at Sphere, Las Vegas. go.notch.one/phishsphere

Exciting times :)

"Notch played a central role by allowing us to use complex camera-driven effects on many, many songs without compromising on the clarity of each band member’s face and personal expression,” says Comix Creative Director Josh Gallagher on their work for Avenged Sevenfold. go.notch.one/a7xlibadtour

Floooooow!!

Today, we're happy to announce the release of a new version of the NotchLC Adobe plugin for macOS, bringing native support for Apple Silicon. The update is available from the NotchLC website now: notchlc.notch.one#download

“The final show had a sense of reality and plausibility we couldn’t have achieved [without Notch],” says Finn Ross, Co-Founder & Video Designer at FRAY Studio, about their work for the Royal Opera House. go.notch.one/cinderellaro...

“We all wanted this show to be a really seamless integration of innovative video effects, layered content, and additional details, and Notch was a huge help in tying everything together,” says BLINK's Tom Colbourne about their work for Doja Cat. go.notch.one/dojacatscarlet

“It was a fun and easy workflow that allowed us the freedom to try things out without having a heavy pipeline to deal with," says Saskia Olma, Creative Director & Notch Designer at LUPIXX, about their work for MDR. go.notch.one/goldenhen2023

“It can be a challenge to create immersive projects like this, as each venue is so different, but Notch helped us at every stage,” says Tatiana Halbach, Visual Artist at Desilence, about their new project, Paramnésico. go.notch.one/paramnesico

"In a world of technical maximalism, it was great to work with an array of tasteful effects that complemented the show so cohesively," says Notch Designer Chase O'Black about his work on Kaytranada's opening performance for The Weeknd's recent world tour. go.notch.one/kaytranadaaf...

“Notch was the ideal tool for [this]. We could build a system that left things open to the possibilities and incorporate any ideas that came our way,” says Mike Kluge, Creative Director & Notch Designer at Cour Design, about their work for Passion Conferences. go.notch.one/passion2024

Most pleased to see the demoscene has its place in generative art history. The demoscene was the first underground / anarchist digital subculture of its kind. timeline.lerandom.art#/chapter-6

“Notch is the most powerful way of approaching the flexibility that the industry expects,” says Rowan Glenn, Notch Designer at Hidden Road Studios, about their work with Silent House Group for the Jonas Brothers. go.notch.one/jonasbrother...

“All our projects go hand-in-hand with [Notch]...finding ways to alter and tweak visuals while the show is running can be a challenge, but with Notch, it is not," says Notch Designer Alejandro Bandala about his work for Coca-Cola Flow Fest 2023. go.notch.one/cocacolaflow...

“[It felt powerful] making incredibly special video loops and mixing everything together in Notch while still maintaining our own style,” says Søren Christensen, Co-Owner & Visual Artist at Desilence, about their work with TMATNB for this year's Argiartean Festival. go.notch.one/argiarteanfe...

“We could isolate Jarvis live onstage simply with a long lens and some careful lighting without the need for a tracking system–even in particularly challenging live environments,” says Leo Flint, Video Designer at Studio Flint, about their work with Intro for Pulp. go.notch.one/pulptour2023

“Notch allowed for optimum flexibility...with an array of different Modifiers, we could swiftly switch between all kinds of arrangements and colours,” says Kevin Ramser, Screen Content & Notch Art Director at BLINK, about their work for Maroon 5. go.notch.one/maroon5vegas...