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elfonz0.bsky.social
DS3 Modder and Fromsoft/Soulslike enthusiast.
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Man, Nightreign's pretty fun. Get's me all excited wondering at what they have in store, like new characters or bosses and such.

Vibe test - poison proccing with no resulting bar to show its duration. Also they go "ough".

Since it's a full heal, I thought it'd be nice if embering (and using a divine blessing) removed the jailer's HP reduction. This is because they're full heal+status cleanse effects, and because lmao to jailers.

Messing with embering also curing statuses, making it basically a divine blessing. I think this is alright since it already does a full heal, and makes embering mid-encounter more meaningful.

Testing the 100mb video limit with something I was messing with - having the Shrine Handmaid act more like ER's Twin Maiden where NPC shops are added as a distinct option, instead of being part of the main shop. Doing this to make it easier to add items to NPC shops, or add new NPC shops.

Making some tweaks to certain weapon infusion names, was surprised this ends up fitting lol (It's for bleed infused bleed weapons)

Vibe test - large staffs held 2H with a tweaked great weapon hold

remembered the "What is a Bonewheel?" alignment chart, one of my finest works

I periodically think about this little jape

Starscourge Greatswords's new 2h moveset is about done. R1s, R2s, running R1, running R2 (combos straight into second R2, which feels really slick), roll, backstep, jump R1, jump R2, bash attack. The only thing I kept was the roll and jump R1 (which is now the jump R2), the rest is all new.

Running R2, jump R1, new R1 chain, and R2. WIP Complete overhaul of the Starscourge Greatswords.

Concept for parrying ranged enemies. Not sure about whether they'd be parry-able right before they fire, and maybe any time that they're aiming.

I have a system for tweaking the rotations of certain bones, so a thing I like to do is mess around and try to create poses by tweaking others. Here's a few guard poses I did that I really like.

The Dark Souls: Archthrones team is looking for 2D/3D artists with a love of the Dark Souls series to join us in our ongoing DS3 mod project! If you are interested in being a part of the team please read the thread and consider filling out the form below! [Please note these are volunteer positions]

Doing the Tree Sentinel justice. Not only is the Golden Halberd now part of the new Longhaft Axe class, it now also has a unique effect. While under the effect of any version of Golden Vow, you gain a mini-Endure (reduced defense boost) effect during heavy attacks.

I think Flexile Sentry is another weird boss that could be fun if they brought it back for Nightreign. It probably wouldn't an ideal candidate for an end of night boss, but as a miniboss, it'd have a fun interaction with the multiplayer angle in that it could attack players on either side of it.

DS3 Reforged: Repeating Crossbow I've thought it'd be fun if the Repeating Crossbow was capable of, well, repeatedly firing outside of the skill, so I've made it so that as long as you start firing, you can keep firing with it.

who is goat man and why does he appear with the other nightfarers in the pre order trailer...

its very funny and cool that nightreign has shield and whip crits

Not sure if there's even enough demand for it, but I decided to open up commissions! This is mostly targeted towards Souls modders, but feel free to reach out even if you're just a casual follower who wants their own weapon model!