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encelo.github.io
An Amiga and demoscene lover, an Arch Linux and real-time graphics enthusiast, a game industry rendering programmer. Author of the nCine 2D game framework: https://ncine.github.io ⚙️ Ex ARM, Natural Motion, Frostbite. Currently at The Multiplayer Group.
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My first thread on the #ArchLinux forum, exactly 20 years ago. Still using it every day. ❤️ bbs.archlinux.org/viewtopic.ph...

After many years without a change, an update to the nCine readme file was long overdue. It should now be both nicer and clearer. What do you think? #gamedev #indiedev #opensource #floss github.com/nCine/nCine/...

I reached one thousand followers on Bluesky! 🦋

Our game from the Global Game Jam 2025, made with the help of @cominu.bsky.social and the power of the nCine! 💪 globalgamejam.org/games/2025/p...

At the Global Game Jam 2025 in Granada, making a game with @cominu.bsky.social using the nCine, which is also a sponsor!

Yesterday was just another hard day of #nCine development, but sipping coffee from this special mug can help. #gamedev #indiedev #opensource

For sure one of my favourite modern demoscene productions. ❤️

Just implemented introsort to handle quicksort corner cases and ensure smoother, more robust sorting of commands in nCine render queues! 🚀 #gamedev #cpp #rendering

I’ve just published the 21st nCine development update, covering progress throughout 2024. Highlights include OpenAL EFX effects and filters, Lua Language Server support, and new features to make writing games in Lua even better! 🥳 #gamedev #indiedev #opensource encelo.github.io/2025-01-14-n...

A nice, and violent, game from an Italian indie developer, check it out!

I’ve just published a video showcasing the new Lua development workflow with VS Code for nCine, my cross-platform, open-source 2D game framework. The updated workflow includes autocomplete, type checking, full API documentation, and debugger support. #gamedev 🎥 www.youtube.com/watch?v=vyXq...

My Reddit thread about the latest nCine development is gaining some traction and contains some interesting thoughts and reflections: www.reddit.com/r/gameengine... #gamedev #ncine

Another nice book for my library. 👌 #commodore #amiga #amigaos

@gameengines.bsky.social I would like to suggest the addition of the nCine: ncine.github.io Should you add it, please also add that label to my account. ☺️

Brand new Lua API documentation for the nCine, my open source and cross-platform 2D game framework: ncine.github.io/docs/lua_mas... #gamedev #gamenginedev #lua #opensource #FOSS

Are we going to see Half Life 3 at this edition of The Game Awards?

The nCine continuous integration is back to all green! ✅ #gamedev #gameenginedev #GitHub #Opensource #FOSS

I have just surpassed the number of followers I have on Twitter. 😱 Now what? 🤔

I didn't know @deakcor.bsky.social tool, it seems really cool. I will mention @codemanu.bsky.social too as he is also working on cool pixel art tools, and I will add a link to mine as well: encelo.itch.io/spookyghost. Hopefully some pixel artist is listening and decides to give them a try. 😉

Can you successfully mix metal and programming in one song? Yes, you can: youtu.be/yup8gIXxWDU 🤘