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evawolf.bsky.social
Art and narrative designer at Nozomu Games, drawing nature and creatures of any kind. I like Tom Waits, evolutionary biology, beautiful little things, woods and fog. Our studio: nozomugames.com
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Our game got to the final jury voting round in a local gamejam! 🥳 I've updated the game a bit, so if you haven't played it — now is the time! nozomu57.itch.io/turn-of-events "Unfortunate turn of events", a weird dungeon crawler with broken movement. It's ~30 minutes long! #gamedev #godotEngine

We made a game in 48 hours!!! "Unfortunate turn of events": a dungeon crawler with broken movement. It has a lot of bugs, but you can still beat it! nozomu57.itch.io/turn-of-events

I almost decided to throw those tulips away already, but they made me draw them once again. Look how they dance! #watercolor #tulips

While all the gamedev work is mostly strategic and secret (for the time being), I keep drawing just some pretty things from time to time. They are starting to fade and it makes them even more beautiful. #watercolor #tulips

One more pastel experiment. Still messy, still unconfident, but I like how the lit leaves turned out. They are like dashes of light. #sunset #pastel #drawing

Another alpine summit under the full moon #watercolor #alps

Another alpine summit under the full moon #watercolor #alps

Just published our first biggest small update to Robot Detour! Several new hand-drawn comics, macOS support, cloud sync, quality of life changes and a huge thank you. Oh, and -20% off for the next week! Please tell your friends 💚 store.steampowered.com/app/2666840/... #indiedev #GodotEngine

Update for Robot Detour is almost finished send post

I’ve been in Paris last week and visited Saint-Chapelle. I have a weakness for stained glass and it was a feast for my heart and eyes. On my way out I kept looking back and thinking “I need to try drawing it” I am still learning to deal with pastel, but I managed to catch a part of my feeling

Somehow I want to call you “grandpa David Lynch”. The strangeness and beauty of your worlds is safe and comfortable. And I try to learn from you. Thank you for all the films you brought us.

They say it’s #PortfolioDay today. So much progress last year! Characters, animations, glueing everything together, learning on numerous mistakes. Show must go on!

Trying out some pastel

For 2025 I wish you all a happy "find something cool that will make your soul blaze with 1000 flames" And if you already found it — I wish you to find motivation to keep going.

solstice

Clockwork Island is our ode to Outer Wilds, Katamari Damacy and Samorost. In one small chaotic package. Please play it! nozomu57.itch.io/clockwork-is...

Feels so strange to be on the other side of "winter sales" for the first time... Robot Detour is -15% off! One month after the release we stand at 100% positive, and I finally fixed all main bugs. Best time to pick the game up and help with our future games! store.steampowered.com/app/2666840/...

We've released our 10th small game: Clockwork Island! The idea for this game came to me in dreams. Probably our most adorable and most experimental game yet. It's joyous, infuriating, satisfying, confusing. It's short, but don't be deceived. nozomu57.itch.io/clockwork-is... Hope you'll enjoy it!

Ok, now we have spiky enemies and a fish!

Making our robots from paper. I’ll also need a triangular spiky enemy and maybe something else!

Again using a reference from Pinterest. Honestly, it’s hard for me to come up with ideas on my own right now. P.S.: I’ve put together a great marker set, and I draw everything with them

QRP with your skull art 🌛 💀 🌜 Some old pic, but I like the vibes

Ok, she can fix it. This time.

Ok, she can fix it. This time.

It's been a week after Robot Detour launch! In sales department we are doing "okay for our first game without proper marketing that is also a puzzle"! But what stands out is reviews conversion, thanks to the core community of my gamedev blog 🧡 Next year I'll try to expand the blog to English too!

#art #ink

A little window to the alps

We got featured by @itchio.bsky.social on their front page!!! It's an honour and an absolute pleasure considering my warm feelings towards the platform ♥️ P.S. you can even play the browser version of the demo there! nozomu57.itch.io/robot-detour

I’ve got over 500 followers already… I guess, once bluesky settles down, some will leave, some will stay. But thank you, anyway! At the moment I have a feeling that only several people ever see my posts because of many people with unreasonable number of reposts, who come from starter packs.

First week after Robot Detour launch is going smoothly! 1 day left till the "almost 5 dollar game" becomes "almost 6 dollar game" 👀 store.steampowered.com/app/2666840/... P.S. If you have played the game, I would appreciate a Steam review: we could get to 100 reviews before the weekend! 💚

I need to confess... In the last weeks before Robot Detour release, we miiight have gone a bit off the rails and made another game. Small one. No idea how it happened. Anyways. Will share the game in December. Stay tuned!

Hello! Are you interested in covering/streaming/making a video about Robot Detour, our debut puzzle game? s.team/a/2666840 If yes — firstly, WOW THANKS!!! Secondly, you can request keys via [email protected] And thirdly, here is a press-kit for our silly game: drive.google.com/drive/folder...

Fourth day after release. Drawing various staff to avoid refreshing Steam page and thinking “What if we could manage better” (I refresh it all the same, but without thinking stupid thoughts) These are the flowers my friend (living so far away right now) sent us on the day of release! #watercolor

Post a pic YOU took (no description) to bring some zen to the timeline

Our little puzzle game has already sold 500 copies during the first days! Wow! Thank you all for the support!!!! 🧡

#art #sketch #sketchmarker