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findingfortune.bsky.social
We'll all find Fortune's Favor. Writing a next-gen voxel game engine in OpenGL, C++. youtube.com/@Finding_Fortune
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The basic survival mode is done! The hotbar and inventory is functional in creative and survival mode. I've also made a start menu so we can start working on world saves. Caves are also in progress - it's tough making them generate fast in such a large world! #voxels #gamedev

Just to give perspective - I'm rendering 100,000 blocks in all directions around the player here at 160 FPS on my GTX 1070, about ~9 year old GPU (so the world is 200,000 blocks in diameter). About equal to a render distance of ~6,000 in Minecraft in all directions

BIG update on the LOD! Trees, houses, biomes all work with the LOD as you fly around! This is a 65,000 block long world, at about 200 FPS on my GTX 1070 #voxels #gamedev

The fog now absorbs light from the sun! #indiedev #gamedev #voxels

Raymarching some clouds! Real time rendered ~ #indiedev #gamedev #indieGameDev #voxels

Looking into ways to make the LOD still work when moving, then we can move onto entities #indiedev #gamedev #indieGameDev #voxels

If you work on a voxel game/engine @ me - I want to follow you!

Welcome to my crib #voxels #indiedev #gamedev #indieGameDev

Wow been a while since I posted. Here is a new LOD system for my voxel game I've been cooking up - allows SUPER FAR render distances

Working on a new sky ~

New terrain system, been working on having realistic terrain using a mix of various heightmaps and splines applied to those heightmaps

One of these is not like the other ~

The flowers also glow a bit

I Fixed a whole bunch of (multi-threading related mostly) crashing issues and the game is now pretty stable. Its nice not randomly crashing. Started working on having biome-specific plants, just a few for now. Going to be working on terrain shaping more next couple days

Hey hey! 1st post o.o I'm making a Minecraft Clone, here is a teaser ~ Still very WIP, but I've been working on it a lot the past few months and making lots of progress. Hoping to make it a completed game some day