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fizzybuzzybeezy.bsky.social
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in addition to great games this bundle also includes several of my gamedev and getyourselftodothings.com productivity ebooks/audiobooks, normally bundled with my bestselling online courses or sold separately at a higher price than the minimum donation! get in on helping people y'all please reshare 🔁

Recent Episodes! @mcconnell.bsky.social - Riot Age Ratings @glassbottommeg.bsky.social - Glass Bottom Games (SkateBIRD, Hot Tin Roof) Group biz panel with @ryanikeaudio.bsky.social , @juliaminamata.bsky.social , @anyacombsherhair.bsky.social and @chasebethea.bsky.social Rick Davidson - GameDevTV CEO

made this course to help more people with the methodology and flexible way of thinking about tasks that we used to finish hundreds of long-term side projects by a planned deadline. I promise you'll get the $9.99 out of it! or if not you've got a month to refund it 😂 includes both my books/audiobooks

We're putting together a free video panel to discuss people's questions about promoting their work, maintaining creative control, freelancing, networking, various indie creative bizdev, with @juliaminamata.bsky.social @anyacombsherhair.bsky.social @chasebethea.bsky.social @ryanikeaudio.bsky.social

Getting set up to use this bsky account more! Check out our 200+ #gamedev interviews since 2015 free at hometeamgamedev.com/podcast/ We're also syndicated on Spotify, Stitcher, Deezer, PlayFM, Apple Podcasts, and Amazon Music / Audible Chats with most people below are live, some are still in queue

I've been getting more involved with Boston Indies (one of the organizers just had a baby so I'm helping with events/YouTube), today we posted video of this great discussion between Game Director on Pacific Drive @sirrosen.bsky.social and Senior Editor of Game Developer @rbryantfrancis.bsky.social -

created something cool today at @hometeamgamedev.bsky.social ! a blender project that displaces a cube-sphere (nice UV coords: no pinching at poles) via a noise modifier which uses the pos of an "empty" blender object as the "random seed", so you can move it around to generate infinite rocks

I made a free quiz to help new #gamedev uncover their main reason for doing it - career, to make games they want to play, or general hobbyist enrichment whygamedev.com fun! get a gift! reshare! I told some friends I'd have a certain number of responses by tomorrow night, but I'm not there yet, so-