foldleft.bsky.social
Front-end Developer in Leeds, UK. I make developer tools like ImageOptim-CLI and syncpack. Into Music, Design, Pixel Art, and Football. Cat Dad of 3 Ragdoll Cats.
- https://github.com/JamieMason
- https://last.fm/user/NakedIntruder/library/artists
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Big chance that's syncpack, this is improved in v14 but is a thing that catches people out all the time github.com/JamieMason/s...
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Yeah 100%, classic of the genre. I'm always drawn to this one and Souls at Zero though, I like how sombre they are. The album they did with Jarboe is brilliant as well.
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Thanks a lot Andrew. I managed to find `cargo set-version` via the cargo release readme which is ideal for my scenario. The package is a mix of Rust and TypeScript and I'm using JS tooling for releases, this last bit has fixed my problem.
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thanks Tanner, taking a look
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There's a lot of "it depends" missing from this
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It'll be easier to explain on a call but I wonder if what you're calling a unit might be a bit smaller than it could be. A story _tends_ (not always) to be a _reasonably_ good unit as it's a real world scenario an end user might recognise, without being too big. A hook or function might be too small
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Are you thinking of how storybook runs in a browser environment, compared to Jest generally running against a fake headless environment like jsdom? Whether that changes the type of test?
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thanks a lot, yeah I have the same hunch but haven't found it yet. It's not so bad as it is but it'd be nice to drop the JS part.
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my guess without running anything is you could maybe put an animation on .button and remove it on .button:active so that it restarts when you mouse up again, but this would mean the animation would run on initial render probably.
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Of course, thanks a lot for helping out