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forfor.bsky.social
I take amateur photos and really love narrative videogames. And platformers, yeah, it is not like I can hide it for long. He/Him.
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huh, this looks awesome?

This is what I wanted from my toy cars as a kid

I am not crying #CitizenSleeper2

The tabletop-inspired dice RPG Citizen Sleeper 2: Starward Vector is OUT NOW 🤩 Keep your body, ship, and crew working to survive 🚀 💫 Steam: https://buff.ly/4gGMlsy 💫 Nintendo: https://buff.ly/3WEY8Qm 💫 PlayStation: https://buff.ly/3WIwz8R 💫 Xbox: https://buff.ly/3WIoDVf 📺 https://buff.ly/3EltAwP

Got new shirts Roryblank.bigcartel.com I’m not kidding about the cut off. Pinned post.

“We kill monsters” was a title I wanted to use for my story series about ancient people hunting devilish creatures, with a twist revealing all non-African megafauna driven to extinction in the end. I am really hyped about this project.

Ah, yes, I remember playing Balatro 95 back in my dad's office

With recent events I find myself dumbfounded, people speak about separation of art from the author as it is some kind of achievement? I don’t understand why people would even need to make efforts in that direction. Is something wrong with me, that I don’t understand something basic?

A great example of why my "stop throwing tech at everything" mantra isn't just me being a crank. We're much too eager these days to do "what everyone else seems to be doing" before we look at simpler solutions, and it's a mindset that's literally wasting our time and money.

I was pretty sure the mismanagement was intentional especially to cut pieces from the bloated budgets. I haven’t yet read the article, saving it for later.