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gangles.bsky.social
Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
49 posts 1,774 followers 344 following
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Good signs from the Skin Deep demo.

🐝❗️

2024 in books read & games completed. www.goodreads.com/user/year_in... www.backloggd.com/u/gangles/li...

Our studio shares some love for our favourite games of 2024, thanks to all the devs out there making incredible inspiring work ❤️

Here's a closer look at the title/logo sequence I created for the "Intergalactic" trailer using practical/analog FX. The spiral background is a miniature magnetic vortex @steph-sheridan.bsky.social & I made, filmed at 1000fps. The logos were made with CRT TVs & glitch hardware. More info in alt txt!

Surprise! 🌀 Intergalactic: The Heretic Prophet, a new adventure from Naughty Dog. Excited to share my role as co-game director on the project, working alongside @kurtmargenau.bsky.social The live reaction to the trailer was incredible, thrilled I could be here for it. www.youtube.com/watch?v=o7TV...

Always excited to see this category announced, congratulations to all the nominees! 👏 www.thegameawards.com/nominees/inn...

TIL the name "Trafalgar" of Napoleonic naval battle fame comes from Arabic: "Taraf al-Ghar" ('cape of the cave') off the coast of Andalusia. en.wikipedia.org/wiki/Cape_Tr...

Been a joyful yearly ritual watching the League Worlds tournament, and just now catching Faker & T1 win their unbelievable 5th championship 👑 I was there in the Staples Center when they first won in 2013!

PARANORMASIGHT as the horror inheritor of Phoenix Wright's incredible reaction faces.

Congrats on the stellar release of Fear The Spotlight @hotbabybryan.bsky.social & @cristac.bsky.social! 🎉 bsky.app/profile/cozy...

• William Adams • Francis Drake • Tony Hawk Real historical person 🤝 Bot in Astrobot

Blown away by this incredible Steam Deck startup movie, grown with real fungus by our very own Jason Ferry! 🍄 store.steampowered.com/points/shop/...

This breakdown of interior decorating principles doubles remarkably well as a level design tutorial. www.reddit.com/r/HomeDecora...

Wrote about convergent evolution in game design, between Balatro 🃏 and Auto Chess ♟️

Hard countered by the boss blind 😵

Congratulations @nelsormensch.bsky.social @zusty.bsky.social & the Sonderlust Studios team, very excited for this one! 🚀

Always here for stylish turn-based RPG combat 👀

First Balatro victory! 🃏 Finally managed to get a score engine going with full +chip, +mult, ×mult combo.

My latest cartoon for New Scientist.

I knew Rebirth had a lot of minigames but I did not see gourmet mushroom picking coming.

Finished Octopath Traveler 2 this weekend. A huge improvement on the first game, adding some minimal interaction between the characters, far more compelling individual stories, and better exploration & dungeons. Also incredible art direction, showing an evolving mastery of the “HD-2D” art style.

Tip for LA folks: one small thing you can do for Earth Day is voluntarily mandate that your LADWP power must come from renewables. 🌎

Wrote about playing Game Builder Garage with my daughter (age 6) and how it fares as a creative tool for young children.

TIL Balatro is built in LÖVE 2D. Impressive!

Finished ToTK this weekend. Made a compilation of my constructions going badly awry (I could never remember which way the fan devices go...)

It’s a minor miracle that this documentary came together, huge thanks to everyone at Naughty Dog and Area 5 who worked to make it happen!

Wrote a short post about the game design goals of No Return, and how a roguelike structure provides powerful tools for combat designers.

Haven't watched the LEC in a while, had to do a double take at the "spooky hood logos" matchup.

Where have I heard that name before…

2023 quantified in books read, games completed, and (almost) weekly sketching practice. www.goodreads.com/user_challen... www.backloggd.com/u/gangles/li... pixelfed.social/i/web/profil...

Super Mario RPG was foundational for my childhood love of video games, what a joy to find that it absolutely holds up, thoroughly charming and unique!

Watching my son slowly process how to turn door handles like a velociraptor 😨

Excited to share more of what we've been working on, shout-out to the editorial team for this incredible No Return trailer! 🔥💀

I've been really enjoying the Swiss format at Worlds '23, which prompted some thoughts on tournament design as game design.

Terrific retrospective of Far Cry 2 and its wide influence on game design for its 15th (!) anniversary.

I remember attending esports events circa 2015 and the crowd would chant “TSM” even if they weren’t playing (do they still do that?)

Was fortunate to attend the opening of The Last Of Us at Halloween Horror Nights. Lovely getting to meet the cast and peek a bit behind the scenes, amazing & surreal to see moments from the game recreated in detail with real props & sets.

this thread is such a gem & lucie is great. loving & thoughtful look back at the evolution of GVH's cast over the years, through pitch, pre-prod, & rewrites, to final. incredible stuff. 🏫🦕☄ ♥

This article made my morning. Man goes to hilariously absurd lengths to figure out why a footbridge was built.

Planned on playing Sea of Stars at launch but incredibly tempted to wait for the Quebec Franglais localization now. ici.radio-canada.ca/nouvelle/200...

Picked up my playthrough of Tchia, and the soundtrack continues to blow me away.