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gregoryrich19.bsky.social
Senior Technical Product Manager - #Sequencer and #IKRetargeting for @unrealengine.bsky.social | he/him | Nerd on Flags, Animation, and Rhythm Games | Opinions are my own.
16 posts 175 followers 55 following
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What a fun session at Yokohama! Thanks to everyone who came out to learn more about #Sequencer and #IKRetargeting! ありがとございます! #UE5 #animation

For any Japanese devs that are interested, I’ll be doing an event in Yokohama talking all things about #Sequencer and #IKRetargeting in #UE5! Looking forward to meeting you all there! すみません、にんほんごがすこしはなします。がんばりましょう! connpass.com/event/342236/

Spent Christmas hiking the Nakasendo Trail in central Japan! It was chilly, but well worth it!

🎬 There's a NEW Sequencer level in the Content Examples sample project! Check out the fundamentals and new features as of 5.5! #Unreal tinyurl.com/UEContentExa... Also, this is my first contribution to a sample project at Epic - made some of the examples and helped with polish! 😸

Here is a nice present before the year ends! The @unrealengine.bsky.social Content Examples project has been updated with a new #Sequencer map! Check out features such as Conditions, Time Warp, Custom Bindings, Caching with Niagara, and more! #UE5 #gamedev #animation #gamecinematics

I want to use Bluesky a bit more, but since I don’t post as much as I used to and I use my socials mainly for work now. I find it a bit harder to get use to. What are some ways that you all have move over?

Updated periodic table with origin of elements in the Solar System (for boron and lithium at least)

My #UnrealFest talk on all things Gameplay Cinematics and #Sequencer went is now on YouTube! Check it out here! #Unreal #UnrealEngine #UE5 #animation #cinematics #gameplaycinematics youtu.be/f6-KXQKYrYE?...

Unreal Engine 5.5 is out! This is a huge release for #Sequencer, especially for gameplay cinematics. Check out check out my Features at a Glance to see all the new features! dev.epicgames.com/community/le... #UE5 #UnrealEngine #Cinematics #GameplayCinematics #animation #gamedev

I haven’t posted here in a bit, but if anyone is going to Unreal Fest Seattle let me know! I'll be there to talk about some awesome #Sequencer updates for gameplay cinematics. Excited to meet people and talk shop. See you there! #unrealfest www.unrealengine.com/en-US/events...

I’ve been having a hard time transitioning over to here from twitter. Partially since my public Twitter is more work related than when I had initially started that account. So I’m not entirely sure what I want to personally post anymore.

My talk to the Unreal Animation Fellowship is live for a limited time! Check it out if you want to see some Sequencer, IK Retargeting, and ControlRig workflows! dev.epicgames.com/community/le...

I wish that BlueSky could do video :/ I’d post more wacca gameplay

Next week, I’ll be doing a Nerd Nite talk about weird Evangelion merchandise over in Burbank! Come check it out!

Still not really sure how much of Twitter vs blue sky I’ll be using quite yet…