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groundlesswake.bsky.social
I love small indie games Tell me about yours!
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Mewgenics Monthly! I took over the post this month to talk about Boss Design (and boss redesigns) since it was something I was working on last month. Go check it out! store.steampowered.com/news/app/686...

Self-Medicating My ADHD A cartoon by me and @nadinescholtes.bsky.social Read more cartoons! ---> #PoliCartoon Help us make more! ----> patreon.com/barry

Are there best practices for how the executable details for Windows applications should be filled in?

If you were unsure how to version your game - here’s a handy guide. #gamedev #indiedev #indiegame

Here's a few games I tried from NextFest I think are worth checking out! I didn't have a lot of time to play, but I liked these! Castle V Castle store.steampowered.com/app/3398880/... Haste store.steampowered.com/app/1796470/... Ruffy and the Riverside store.steampowered.com/app/1002260/...

"Guardener" is an adorable & addictive tower defense real-time strategy gem!?!🐸💜✨ #indiegames 📺: youtu.be/7jZplLI1Azg

would be really cool if they all wishlisted ultrabugs store.steampowered.com/app/864930/U...

currently ranked number 2 popular web game on itch.... we've got to beat sprunki

Dinosaur game! I'm putting it on hold for now, but I had a lot of fun animating all these guys.

Playing around with higher value transactions! Makes me feel like a big shot tossing all those coins around! I should probably put a cap on those coin particles before my desktop starts screeching though.. #gamedev #indiegame #godot

This is a list of my currently released games, starting from the most recent. Right now I am working on Cyclopean. It's an old school CRPG based on Lovecraft's Dreamlands. Without getting too detailed about the gameplay, let's call it "Befriending cats in the underworld" for now.

I have made a random terrain generator and a script that attached terrain objects to the world model. #Gamedev #Placeholderart #Roguelike

Happy Sunday everyone! 😃 Join Ruffy and catch some Adventure Stars today. Ruffy can copy+paste textures to change the game world. Unleash your imagination and change the world! Ruffy and the Riverside - demo out on Steam! #steamnextfest #indiegames #steamdemos

Hey! The game I've been making pixel art for, Claire a la Mode, has a new trailer and a demo for Steam's Next Fest! It's a short, fun little experience with local co-op if that seems up your alley! Please consider giving it a shot, sharing, and wishlisting the game! #gamedev youtu.be/M29roYj2sF8?...

Balatro predicted an egg that gets more expensive forever, and nobody listened

#aseprite #pixelart Inkmill (Repost from September 2022)

In WarioWare: Smooth Moves, the "Bungii!" microgame, where the player must let the Wii Remote fall, was designed specifically to untwist the Wii Remote wrist strap. It has special code that always makes it appear directly after microgames where the strap might get twisted.

got inventory finally working tonight yay! #godot #gamedev

been making this fun todo app in #godot with (a lot of) particles and wobbly text and other stuff

qualia now has over 2k wishlists & 1.7k demo downloads! i love you!

a woman loves her daughter, nima. probably. you're nima. maybe. she's trying to make you remember who you are. you must make her trust you. Am I Nima is my favorite demo ive played this next fest!!! my god!!!!! this is a day one for me when it releases store.steampowered.com/app/3317110/...

‪ Hi! My name is Zein (he/they) and I make videogames. You might know me from Typoman or Code 7. Currently, I'm working on the creature-collecting roguelite Soulblaze: swordandquill.itch.io/soulblaze Patreon: patreon.com/swordandquill Ko-Fi: ko-fi.com/swordandquill Twitch: twitch.tv/swordandquill

30% makes a difference. In my case it's a 60% cut (because US taxes). And some small bits of the 40% are cut for bank fees as well. yeah, I almost make no money compared to people in other regions, even when I sell "well" in a month, (considering my current games cost from $5 to $10). 🥲

Random ref based design from last year. i have some more but I like them less...maybe will post later I dunno

Still working on the battle system. Battles are not a priority in the game, they will be simple and straightforward, and here I am, wasting time to make it looks interesting enough.

hand drawing textures with a 1px brush feels kinda redundant sometimes but i love doing it and i hope that somehow my love for the craft will shine through in the game

Currently working on some new concepts for our battle UI! 👀 Here's what we've got planned so far! 😎👉✨ 🌺 #Azurebloom 🌺 (note: feedback would be super appreciated!!) #pixelart | #indiegame | #gamedev

It’s Playtime 🤙

This #SteamNextFest week, we'll do a post each day to share one game we're working on that absolutely deserves your attention! 💥First up is Shotgun Cop Man by @deadtoast.com, a punchy & crunchy precision platformer localized in 9 languages by yours truly 🤍 🔫 store.steampowered.com/app/2966850/...

Trailer.

This code now works in #Godot 4.4 This will unlock such a great auto-complete experience for my games.