Profile avatar
hellotherekyle.bsky.social
Aspiring Game Dev 🎮 Cycling 🚴 Vegan 🌱
76 posts 55 followers 326 following
Regular Contributor
Active Commenter

Movies you’ve watched more than six times, gifs only

Due to rising costs, I'll be adjusting the prices of my game assets. This helps maintain quality and allows me to continue creating content. There'll be a 10% price increase, making the new price... well, still $0 I guess. Thank you for understanding. gameassets.com

getting a whole team to make you a massively successful game and then firing them because there's no game to "make" anymore, just support, is the most Current Game Industry Any%-type shit I've seen in a minute holy hell

Twin Peaks: A Varied Thrush from the opening titles.

You’ve been murdered, who do you want on the case? Special Agent Dale Cooper would not only solve the murder in the most bizarre way, he’d enjoy the little things in life the whole time.

Twin Peaks: A sketch of BOB.

Finally it's here... How to make 3D Games in Godot! 🌟 youtu.be/ke5KpqcoiIU #GodotEngine

Wish you could edit Godot scenes in context of a bigger scene, like in Unity? I scripted a plugin which hijacks your viewports to do exactly that. You just gotta hit save though 🤷. Grab it here: github.com/CozyCubeGame... #GodotEngine #gamedev

My shitty “The Crow” makeup from Halloween 🎃

Now more than ever.

Some subsurface scattering studies! Say that three times fast 😂 I can’t figure out if the light or dark background works better, so I included both ~

Twin Peaks: A body, wrapped in plastic washed ashore near a log.

Adorn

Twin Peaks: Agent Cooper on the phone, grinning.

Twin Peaks: Sawmill machinery and sparks, from the opening titles.

‘We have declared there are only two genders!!!’ Ok. Y’all were declaring that the whole time and it clearly does not have the ability to change people’s identities. I declare the sky is purple.

⚡️CLOCKWORK⚡️ #MVC2 #Capcom

Prototyped some more VR UI interactions, like tabbing, and inventory slots. The items seamlessly transition between 2D/3D, and pop out with an awareness of how the player would most likely hold them. #GodotEngine #gamedev