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inkboardstudios.bsky.social
Canadian writer, artist/illustrator/letterer. Learning to reinvent my life, living with invisible disabilities. I support imagination and creativity. Just be you. www.inkboardstudios.com
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My new book HOW TO MAKE A COMIC surpassed 1400% funded last night and my jaw is on the floor! I'm over the moon to be able to help and guide a new generation of creators. t.co/AVhxSB1A4Q

You can check out my Alpha Flight series thus far in one convenient playlist! www.youtube.com/playlist?lis...

Woohooo! *Happy Dance* This was such a fun and heart warming project to work on. And now... I don't have to hide it from people anymore! 😁 I still remember issue #12 and how my stomach dropped reading it, and getting to do a homage to it... a dream come true! Enjoy, #AlphaFlight fans!

Happy Alpha Flight Memorial Day to those celebrate! (Alpha Flight #12, featuring the death of one its characters, on-sale date, April 17, 1984)

Well, as always with learning, the right tool for the job is the best way to improve... So, I switched over to #Aseprite to create my sprite animations. A much nicer experience for creating and testing animated sprites! From Noob to... well less Noobish... πŸ˜„ #Learning #Gamedev #Gameart #Pixelart

Just some more #smol #pixelart , 3/4 front walk animation done, just have to flip it for the other direction, then on to the 3/4 back. Well, maybe dinner first... 🫀😁 #gameart #gamedev

Did a female version after dinner. I am calling them Bran and Boudica for now 😁 Trying to keep poses aligned so I can swap some gear between them to reduce assets. #PixelArt #GameDev #GameArt #Smol

Check out this exclusive Spanish interview from The Comic Book Yeti. We talked about the latest book and celebrating 14 years of El Peso Hero. #elpesohero #BorderWar #kickstarter #kickstartercampaign www.comicbookyeti.com/post/hector-...

Back and forth between 2D and 3D game assets, playing around with more styles. Today I was experimenting more with #PixelArt with hair and gear layer styles, and colour tones. Trying to keep things super simple yet not cartoony. I like how this concept style turned out. #GameDev #GameArt

If you’re a fan of the book and want to buy an original art page just tell me which page you want. Email me at [email protected] I take paypal. Post them all individually online?…someday, when I have time. Thanks.

Anyone else having high failure rates when applying Abbott Libre 2 CGM Sensors? I have been having about a 50% failure over a few months now when activating new ones. At least Abbott replaces them, but sucks having to constanly replenish them. #Abbot #LibreSensor #Diabeties #DiabeticHealth

Updated the body mesh to improve deforms and began rigging! 😬 "G'damnit Kirk, I'm an artist not a rigger!" - Bones Yeah, I know you know what I did there... πŸ‘€ #Gamedev #Gameart #Learning #3DModeling

Day 1: Learning and playing with Blender interface. Day 2: Mutilple low poly figure builds. Day 3: Learning basic rigging and Inverse Kinematics. Day 4: Learning UV unwrapping fundamentals. After that, going back to learn more in depth about IK for joint constraints. πŸ₯΄ #Learning #Gamedev #Gameart

Going slow, making mistakes and learning from them. That posterior though... There are some verticies in there that are going to haunt me tonight. 😬

Well. Spent some time today learning Blender today. Started a low poly model for fun, good way to learn. The last 3D I did was way back with Max 2, but I have done a bunch of 2D AutoCad for industrial manufacturing. Trying to pretend this is just a new tool design... #Blender #Gameart #Gamedev

Today, is some running around and some 3D experiments in Blender after I am back. So, off into the world of crazy! See you when I return...

Watched teh #Canucks game then came back to the artboard, finished one of the side profiles. But, the crappy part about my directional lighting choice on art assets... I can.t flip assets. Crap. Rookie mistake. Lol, maybe I SHOULD do it 2.5D... gonna sleep on it and decide in the morning.

Wolf study #art #illustration #drawing #originalart #sketch

"Interstellar" (My art) (Art for my fiancΓ©'s newest single β™‘)

Front and back. Left, right and quarters to go. Then I cen go mack to some scripting to move (slide) him around in game before doing the animations. I probably should have just done 3D... 🫀 Ah well. Design choices... 🫠

And body is done. Pulled apart to show all the 2D painted pieces, helps me see if I accidentally painted ont he wrong layer at any point. On to the hair and loincloth back views. #gamedev #gameart #pixelart

Just the hands left. After yesterday's playing around with process, this next pose was about 75% faster to do. Will probably create some quick actions to speed it up more, though want to get a couple more done before hand. #gamedev #pixleart #gameart #process

Every artist has their Achilles heel, hands, feet, whatever. Mine is the back of the knee. Took 7 attempts to just get a simple shape. A pain in the ass... Wait... in knee. For the sake of this image, I thought best to calrify that. 😐\\ What is yours? #gamedeve #gameart #illustration #pixelart

Ok, "Back" to it... Um... Yeah... I will just leave it there... It's... Yeah... *ahem* #gamedev #gameart #pixelart

This morning's experiment -- export the pixel art to the different rez ratios. From 256px > 128px > 64px > 32px. Even with detail loss, I am happy with my options. My intent was to scale to 128 for ingame, but now... maybe 64? Was a good learning experience regardless.

Ok, last one for today. Created loincloth and hair layers, now he doesn't look so creepy. Lots of experimentation on this one, but figured out a style I like and have the process figured out. On to the roatation! #gamedev #gameart #indiegaming #pixelart

Ok, this body pose is pretty much done aside from some minor adjustments, but now he just looks like a creepy guy standing on the lawn... πŸ‘€ #gamedev #gameart #pixleart #isometric #indiegaming

"Stubby" is almost done, but time to eat. I am sure it will be hands and feet better when its finished. *ahem* Yeah, I know...

So i accidentally selected a wrong adjustment layer and this happened. Now that is a vibe! Seriously considering some shader lighting at night or other environmental condition after seeing this. Happy accident! #gamedev #gameart #pixel #art #spooky

Pull yourself together man! #gamedevelopment #gameart #pixelart

Smoooooooth... Um... "Accessories" to be added later.

Blocking in the next 2D figure component, which will be positioned behind the chest, this way I can move the top to give a subtle breathing animation... however... This looks more lika a bold fashion statement. #gameart #pixleart

Man-boobs! #pixelart #gameart

More pixel art. Just experimenting with a gradient approach. Never done pixel art before so just playing around with techniques before I dig in. #gameart #gameassets

More 2D pixel art game assets. The standard hairless pixel-dude. πŸ‘¨β€πŸ¦² #gameart #gamedevelopment #pixelart

Roughing out some isometric 2D game assets. Only seven billion poses left to go! #gamedev #gameart πŸ˜¬πŸ˜…πŸ˜’

Author Peter David has been dealing with serious health issues for a several years. Now he has been cut off by Medicaid at the time when he most urgently needs their help. If you can, please donate to help him & his family cope w/medical costs, and/or share the link: www.gofundme.com/f/help-peter...

the feminine urge to