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jgartland.bsky.social
I'm making a Gameboy Color inspired frog game. Currently running playtests, DM if you want to be a tester! https://jamesgartland.itch.io/frog-boy
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The initial FrogBoy prototype was in #UE5, but I "demade" it in Godot after realizing how long it would take to make the entire game in 3D #indiedev #unreal

New Enemy: Skeletons, aggressive ranged mobs with low health #godot #indiedev #zeldalike

New Enemy: Skeletons, aggressive ranged mobs with low health #godot #indiedev #zeldalike

I accidentally tied UI transition speed to framerate 🐌 #gamedev #godotengine #zeldalike

It will cost you $0 to RT my work

What in Oblivion is that!? #indiedev #oblivion #godot

I updated the sfx and vfx for attacking, also adjusted the timings on the death sequence #gamedev #godot #screenshotsaturday

I updated the sfx and vfx for attacking, also adjusted the timings on the death sequence #gamedev #godot #screenshotsaturday

I feel so bad testing the new death animation sequence 🫣 #godotengine #pixelart #indiedev

Does anyone have a favorite block puzzle in Zelda? I'm trying to figure out how to design them well #godotengine #indiedev #puzzlegame

I trying some bigger pixelart for promo content. Drawing is hard ya'll #pixelart #frog #gamedev

Who has time to explore scary dungeons when there's fish to catch! #godotengine #indiedev #pixelart

#FishingMinigame Update 🎣! Fishing now has a simple QTE and fish areas have a limited amount of fish, that recharges over time #godotengine #indiedev #pixelart

Yoooo I figured out my pixelated lantern light effect! #godotengine #indiedev

The Kickstarter for Isle of Reveries is now live! ✨ There are discounts available for early backers, and the ADVENTURER tier includes a playtest of the game's second dungeon as early as next month 🦉 Link below ⬇️ #gamedev #indiegame www.youtube.com/watch?v=yCXI...

Yoooo I figured out my pixelated lantern light effect! #godotengine #indiedev

Help me #Godot Bluesky! Does godot have an inverted mask? I've got my light/darkness effect working for just the player, but I want to add light circles to my torches too #indiedev #pixelart #godotengine

The new magic Stone looking dramatic at the end of the dungeon #godotengine #pixelart #solodev

I always liked how Zelda macguffins look like Lucky Charms. Here's my first pass at some Magic Stones™ #godotengine #gamedev #pixelart

I added some new push animations. FrogBoy is getting more expressive! #godotengine #pixelart #indiedev

The Fish Log looks so cool with the new filter. I'll have to spend some time fleshing out the fishing mini game. #godotengine #fishinggame #pixelart

I added a vertical layout for the mobile controls. It feels okay, I still don't really get touchscreen buttons 🤷 #godotengine #indiedev #pixelart

The art style is really coming together with the scan line filter #godotengine #pixelart #gamedev

I always liked how Zelda macguffins look like Lucky Charms. Here's my first pass at some Magic Stones™ #godotengine #gamedev #pixelart

Doors update, I got open conditions, close conditions, animations and sound effects #godotengin #indiedev #pixelart

I was just trying to make the Boss Death a little more dramatic 🫣 #zeldalike #godotengine #indiedev

I was just trying to make the Boss Death a little more dramatic 🫣 #zeldalike #godotengine #indiedev

I've wasted way too much time developing this fishing minigame, but I've come to far to stop now! 🎣 #godot #indiedev #fishinggame

The art style is really coming together with the scan line filter #godotengine #pixelart #gamedev