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johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html Wishlist Ascent DX! 🙏 http://s.team/a/3384890
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I had to remove this from the App Store as apple kept wanting more and more paperwork (also I barely earned the yearly fee)… Game is still available on steam though: store.steampowered.com/app/2707300/...

I wrote a very short retrospective of 2024 and a longer bit on my 2025 plans on Patreon (it's an open post). Why didn't 2024 work out and what will I focus on for the next year? Read all about it... https://buff.ly/4b4Pq3U #gamedev

I wrote a very short retrospective of 2024 and a longer bit on my 2025 plans on Patreon (it's an open post). Why didn't 2024 work out and what will I focus on for the next year? Read all about it... https://buff.ly/4b4Pq3U #gamedev

Weekly reminder that picoCAD is on Steam since some time ago. Check it out! https://bit.ly/picoCAD #gamedev #lowpoly #pixelart

For #screenshotSaturday, here's one of the new environments for my 64x64 metroidvania Ascent DX. Check out the trailer on Steam 👉 https://bit.ly/ascent_dx #gamedev #pixelart

For #screenshotSaturday, here's one of the new environments for my 64x64 metroidvania Ascent DX. Check out the trailer on Steam 👉 https://bit.ly/ascent_dx #gamedev #pixelart

I can never decide whether to keep level design glitches like this or leave them in... Keep or Fix? #gamedev

One of the benefits of moving Ascent from #pico8 to #love2d is that I can add background graphics without hitting any limitations. No more black voids :) #gamedev #pixelart