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jonjondev.com
Gameplay engineer and designer with @capscollective.com, living in Brisbane, Australia. Opinions optimised for ATI Radeon graphics cards. For more info, check out jonjondev.com
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🔴🟡🔵 BIG WALK 🔴🟡🔵 Join us for a tour around our new game. Coming 2026.

I have spent this entire game being told to “touch grass” and now finally my time has arrived!

Special Edition of Fantasy Town Daily! DnD is for Nerds has been a huge inspiration for the events in our game, and I've been so psyched to see how successful their new board game kickstarter has been.

Okay lets game this out: You are a Nintendo employee given unlimited funds and authority to move Switch 2 production to the US. No new factories, that's going to take way too long, you need to work with existing American Contract Manufacturing capacity. How fast can you do it? 1/x

let's talk internships in the past 5 years (when #gamedev industry money was flowing) there was loud discourse about offering paid internships only in the era of studios scraping to get by, has this had a chilling effect on the # of internships offered? is this a problem? share your thoughts

Craft 3D objects from Lua code in my new puzzle game “Replicube”, releasing in April, try the free demo now on Steam 🤓 s.team/a/3401490

Extra extra! Read all about it! Princess Woodsong has been brought to ‘justice’!

I made a video essay! It's a love letter to 3d software crammed in between several hate notes about 3d software companies. Maybe it can be something you put on in the background while you do art. :) www.youtube.com/watch?v=I4md...

Be careful out there, rogue deer WILL attack on sight!

Just in time for the Steam sale, we’ve released a new patch cleaning up some of those small outstanding nitpicks that have been keeping us up at night. Patch notes: store.steampowered.com/news/app/152...

The Steam City Builder and Colony Sim sale is live, and we’ve got our biggest discount yet of 60%! If you’ve been wishing for the chance to run your own adventuring town, look no further s.team/a/1524530

Reduce, Reuse, Reanimate ♻️ Our debut issue of Fantasy News Daily is out now!

We can keep this theme going. This is me at the height of my career in computing.

If you haven't heard of the Game UI Database (gameuidatabase.com), it's a great tool for when you need to remember that one cool menu from a game you played years ago.

I’ve seen a few people over the last year refer to smaller, indie games as “trash” and we should embrace trash. Trash is the antithesis of slop. It has weird, spiky edges and may end up being someone else’s treasure. Slop is an amorphous churn of substance, devoid of personality and intent.

This is what I have been working on for the past decade 💅 ALT: GAMES is a new festival that brings together the Australian games community and industry. Featuring @dmullinsgames.bsky.social Richard Garfield @allyhennessy.bsky.social Playfool and atomo Kihara

Race a tiger beetle, blow up a pipeline, eat some dry leaves! You can do anything as an isopod! 🦐🧲 Isopod demo is OUT NOW and will be available until the end of Steam Next Fest on March 3rd! store.steampowered.com/app/2053910

Summer evening bats are the best part about this country.

Hi #selfpromoSaturday, I make trinkets and badges, and I'm currently giving 50% of the sale price of everything sold on Femmecraft.com this month to @transjusticeau.bsky.social. Here are some things I sell that you might like!

First blog post of the year: DONE! In this exciting episode, I talk about the fun little string token class I added instead of writing the static mesh packer like I said I would. #cpplus #cpp #gamedev #opensource #programming #gameengine

I've just released two Lua libraries: * AVM – array programming & linear algebra * Geo2D – 100's of functions for computational geometry Check them out at: 1. github.com/eigenbom/avm 2. github.com/eigenbom/lua...

My win for this afternoon was getting multi-mesh scene import working for GLTF files! Static mesh imports to the engine will now bake all the meshes it finds along the import node path into one mesh for the pack file. Almost makes up for skipping GGJ this year.

This is me and C++ every dang work day.

You see this behaviour mirrored in how frameworks/engines/libraries become hiring criteria, such that replacing an engineer no longer comes with that opportunity cost, and there’s very little institutional knowledge or onboarding required to continue the work.

Months of putting off solving a rare, Windows-only scene loading bug caused by _some_ issue in the asset packer. I am reduced to numbing disappointment over THIS...

Still got room for fifty more people in my Aussie game industry starter pack.🦘 My DMs are open. Just hit me up and I'll ad ya. :-) #gamedev go.bsky.app/6sRRJ2s

The Steam Autumn sale has started, and Fantasy Town Regional Manager is 30% off! 🍁 Steam: s.team/a/1524530

choose your 3D rotation representation (there's no way to win)

The Godot Game Devs & Friends expansion pack is almost full - go give these guys a follow for some amazing godot content in your feeds! If you're missing anyone in the pack, @ me! go.bsky.app/BNYnyRM #godot #godotengine #indiegamedev #gamedev #followfriday bsky.app/starter-pack...

picoCAD is out on Steam today! 📐 Build tiny models! 🖼️ Texture with pixel art! 📽️ Export spinning gifs! (and OBJ/MTL) Get it 👉 bit.ly/picoCAD (15% off) #gamedev #pixelart #lowpoly #pico8