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jonnysixtyfour.bsky.social
Making retro inspired games, low poly 3D art 🇳🇿
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Did a re-work of my cloud and post-process shaders today for optimization and more granular control over color and detail. The scene transitions to an unlit, stylized version with distance #gamedev #shaders

Updated the screenshots on the Queen's Domain today for the first time in over a year.... we're still a ways out from release though.... heres a few of the shots:

Currently trying to dial in a more Morrowind type vibe. Replaced the standard UE tonemapper, created a highly customisable (and cheap!) fog/skybox system and stopped playing the shadow game. What do you think so far?

Some vibes for you on this Sunday evening

Really happy to finally share what I’ve been working on at my day job! We’ve got a playtest happening right now too- check out the trailer and if you want to sign up, head to steelhunters.com

wip self portrait

wip self portrait

Always check in with your neighbours. #ps1horror #liminal #retrohorror

Trying to make things dark but not too dark is HARD. Thoughts?

Trying to make things dark but not too dark is HARD. Thoughts?

Let's make my first post a doozy! Check a look at this cool thing I'm putting together in GameMaker! It's a very early prototype but shows some cool stuff off I think.

Sometimes even the spookiest of forests can give the chillest of vibes

Nothing bad or spooky will happen here I’m sure

Nothing bad or spooky will happen here I’m sure

THRESHOLD is OUT. It's time for you to experience the THRESHOLD in this short atmospheric horror game with a unique country-based difficulty system. BASED ON A FUCKING TRUE STORY.

super stoked with the progress we’ve made so far!

super stoked with the progress we’ve made so far!