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kksnfx.bsky.social
I create real time VFX, shaders and animations in games. Work environment: Unity, Embergen, Photoshop and sometimes Houdini and Unreal Engine
7 posts 298 followers 47 following
Getting Started

✨ Final outocme of my shader practice ✨ head over to www.artstation.com/artwork/lGZaAo for a breakdown #unity3d #shader #animation #realtimevfx #vfx #bullethell #gamedev

Couple years in the industry but only recently I've started my artstation and here's the first post. My latest shader exercise turned into full VFX www.artstation.com/artwork/lGZaAo #vfx #unity #gamdev #realtimevfx #shader #art #techart

[WIP] ✨ Stylized Orb VFX that I’m working on from time to time as a practice. Currently everything except for lightning sparks is a single material on a single quad particle. Feedback always appreciated ⚡️ #vfx #unity #shader #stylized #realtimevfx #gamedev #gamedevelopment #games #unity3d

Unlock the power of Polar UVs 🌀 A classic way to achieve more with your tiling textures! Here is how to implement the cartesian to polar custom function material to your Polar UVs #realtimeVFX #UnrealEngine #gamedev #VFX #UE5

Add more variation to your panning textures by manipulating the UVs for a bulging or pinching effect! This technique is a great way to add more volume and shape to panning textures! #realtimeVFX #UnrealEngine #gamedev`

A project I did a while ago. You can find a breakdown and even the project files her: www.artstation.com/artwork/g0g8bP #realtimevfx #techart #gamedev

After months of doing mostly explosions💥 they finally let me do something stylized Here’s a simple representation of an upgrade effect on a grand strategy map that is supposed to drag attention when it’s ready. Single material, all procedural, no textures needed. #vfx #gameart #rtvfx #gamedev